Time Nick Message 03:20 paramat game#1920 updated as requested and retested, now merging 03:20 ShadowBot https://github.com/minetest/minetest_game/issues/1920 -- Footstep sounds: 5 new sounds by paramat 03:26 paramat done 03:26 paramat at last 03:56 lhofhansl Comments on #6552? I'm trying allow the server and client to keep up with loading blocks as the player moves. 03:56 ShadowBot https://github.com/minetest/minetest/issues/6552 -- Reduce server FOV with forward speed. by lhofhansl 04:09 paramat will test 04:31 paramat seems ok 04:32 paramat dot product is 0 for orthgonal vectors 05:07 lhofhansl Yep. The effect gets weaker the less the player actually looks into the direction of movement. At 90 degrees of greater (dot product <= 0) the effect is off. 05:08 lhofhansl #6556 05:08 ShadowBot https://github.com/minetest/minetest/issues/6556 -- Blurred player textures when bi/trilinear filtering is on 05:08 lhofhansl I expect that one to cause some discussion ... ? 05:59 paramat hm 06:35 paramat merging game#1925 06:35 ShadowBot https://github.com/minetest/minetest_game/issues/1925 -- Binoculars / Map mods: Clarify key-activation of items in descriptions by paramat 06:41 paramat done 18:50 Krock nerzhul, I've just seen your XML branch on GitLab. It looks very nice but how will it be possible to change the formspecs dynamically? 19:28 nerzhul !tell Krock thanks for looking for this, it's a startup it's not ready for MT usage but a registration model can be done, and some subelements can be made dynamically 19:28 ShadowBot nerzhul: O.K. 22:08 Wayward_One okay, twice now my entire system has frozen while taking a screenshot via f12 requiring a hard reboot 22:58 hashcacher hey all - does anyone know a way to set up a ontake or onplace callback for the main / craft inventories? 23:20 nymeven Hi, is there french people here? 23:24 rubenwardy nymeven, #minetest-fr 23:25 nymeven hmm, was about development, i'm trying to learn C++, OpenGL and other stuff to understand Minetest's source code (or at least how it work xd) 23:29 sofar just ask in #minetest 23:32 nymeven Maybe tomorrow in this case 23:40 hashcacher seems weird that main / craft don't have the same capability to set callbacks like detached inventories, unless im missing something