Time Nick Message 00:39 rubenwardy merging #6223 in 15... 00:39 ShadowBot https://github.com/minetest/minetest/issues/6223 -- Fix no user name error not shown in console when the name is blank by juozaspo 00:39 rubenwardy huh 00:39 rubenwardy 🍺 /usr/local/Cellar/irrlicht/1.8.4: 187 files, 11.8MB 00:39 rubenwardy Error: jpeg 8d is already installed 00:42 rubenwardy ah, #6224 00:42 ShadowBot https://github.com/minetest/minetest/issues/6224 -- Recent minetest travis build jobs on osx (commits/pull requests/etc) fail with errors shown in log, doesn't complete properly. 01:04 rubenwardy merging 01:04 rubenwardy merged 09:33 paramat #6217 updated and ready, the MTG PR is approved 09:33 ShadowBot https://github.com/minetest/minetest/issues/6217 -- Step height: Add as a player object property by paramat 09:35 paramat ^ Krock rubenwardy 09:38 paramat thanks, i've tested it carefully 09:40 paramat i'll merge some stuff 09:45 paramat can we get this over with? :] #4703 simple stuff needs another +1 09:45 ShadowBot https://github.com/minetest/minetest/issues/4703 -- Rename “Use” key to “Special” by Wuzzy2 09:46 paramat i can merge #6213 but i'll add a texture credit on merge 09:46 ShadowBot https://github.com/minetest/minetest/issues/6213 -- Leaner minimap arrow makes it easier to see the direction by JRottm 09:48 paramat aha #6170 actually has 2 approvals so i'll merge that too 09:48 ShadowBot https://github.com/minetest/minetest/issues/6170 -- Expose more keys in key change menu by Wuzzy2 09:52 paramat ok this is plenty for now, i'll merge #6170 #6213 #6217 #6221 over the next few mins, will take a while 09:53 ShadowBot https://github.com/minetest/minetest/issues/6170 -- Expose more keys in key change menu by Wuzzy2 09:53 ShadowBot https://github.com/minetest/minetest/issues/6213 -- Leaner minimap arrow makes it easier to see the direction by JRottm 09:53 ShadowBot https://github.com/minetest/minetest/issues/6217 -- Step height: Add as a player object property by paramat 09:53 ShadowBot https://github.com/minetest/minetest/issues/6221 -- Mgv7: Raise spawn point by 1 node for no mountain case by paramat 09:53 Krock ack 10:22 paramat done 10:22 paramat now for MTG .. 10:23 paramat game#1859 ? see last screenshot 10:23 ShadowBot https://github.com/minetest/minetest_game/issues/1859 -- default_desert_cobble.png with darker mortar by TumeniNodes 10:26 paramat anyway will merge game#1867 now 10:26 ShadowBot https://github.com/minetest/minetest_game/issues/1867 -- Player API: Integrate settable player step height by paramat 10:31 paramat done 13:18 ThomasMonroe does anyone know of a reason why i am getting NodeResolver errors if i remove flowers and create a new world? 13:23 Krock error message? 13:26 ThomasMonroe 2017-08-09 08:04:10: ERROR[Main]: NodeResolver: failed to resolve node name 'flowers:mushroom_brown'. 13:26 sfan5 it's probably the mapgen trying to use them 13:26 ThomasMonroe but the only mapgen is in the flowers mod and i deleted it 13:31 ThomasMonroe it just doesnt make any sense 13:31 ThomasMonroe i delete the flowers mod but i still get errors 13:40 paramat erm 13:42 paramat it doesn't make sense 13:42 ThomasMonroe sry i forgot namechanges go across the borad 13:42 ThomasMonroe board* 13:42 ThomasMonroe i was being funny on another channel 13:43 ThomasMonroe [08:35:23] * pipo thinks X-men reached the allowed max. number of name changes in one hour! 13:43 ThomasMonroe he had only changed like 3 times, so i did more than him 13:46 paramat anyway let's discuss on -hub 13:47 ThomasMonroe ok im already asking there, but noone knows