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IRC log for #minetest-dev, 2017-05-05

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All times shown according to UTC.

Time Nick Message
00:24 Fritigern joined #minetest-dev
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01:29 paramat #5704 removes the sinful hardcoded MTG node from the engine and removes unused duplicated shader code
01:29 ShadowBot https://github.com/minetest/minetest/issues/5704 -- Shaders: Remove unused water surface shader by paramat
01:57 Zeno` #5683 seems ok to me
01:57 ShadowBot https://github.com/minetest/minetest/issues/5683 -- Save minetest screen width/height options when modified by nerzhul
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11:26 nerzhul merging #5683 in ~10 mins
11:26 ShadowBot https://github.com/minetest/minetest/issues/5683 -- Save minetest screen width/height options when modified by nerzhul
11:47 nerzhul merged
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15:15 Wayward_One #5607
15:15 ShadowBot https://github.com/minetest/minetest/issues/5607 -- Segfault when drawing load screen
15:16 Wayward_One err, #5706
15:16 ShadowBot https://github.com/minetest/minetest/issues/5706 -- Fix Android build by Wayward1
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15:27 nerzhul Wayward_One, i will merge it as it's trivial
15:27 nerzhul i fixed a missing space on your PR, thanks
15:28 Wayward_One thanks
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18:05 paramat #5704 removes a hardcoded node and unnecessary duplicated shader code
18:05 ShadowBot https://github.com/minetest/minetest/issues/5704 -- Shaders: Remove unused water surface shader by paramat
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18:15 nerzhul https://github.com/minetest/minetest/commi​t/bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2 is incomplete
18:18 Dumbeldor :P
18:20 nerzhul Dumbeldor, noticed me this
18:20 nerzhul i will push a trivial fix to master to add missming rule in serveropcode (it sent the packet as non reliable with null handler...
18:23 paramat looks like yellow clouds can be fixed https://github.com/minetest/minetest​/issues/5701#issuecomment-299376517 =D
18:24 paramat after all that it was a single typo
18:24 Krock thanks nerzhul. I totally missed that one
18:25 paramat i'll fix clouds soon
18:25 Dumbeldor Krock: i noticed your forget because it bug my Knockback xD
18:26 Krock so you've added it in the wrong array position
18:27 Dumbeldor The same position was used ^^ But i incremented my position
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19:16 paramat yellow clouds fixed #5707
19:16 ShadowBot https://github.com/minetest/minetest/issues/5707 -- Clouds API: Fix yellow clouds at dawn and dusk by paramat
19:16 paramat will merge later
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19:54 nerzhul paramat, subtile
19:55 nerzhul merging #5609 & #5707 in ~10 mins
19:55 ShadowBot https://github.com/minetest/minetest/issues/5609 -- [CSM] Add camera API by bigfoot547
19:55 ShadowBot https://github.com/minetest/minetest/issues/5707 -- Clouds API: Fix yellow clouds at dawn and dusk by paramat
19:58 sofar nice fix
20:07 nerzhul merged
20:07 paramat thanks
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20:48 rubenwardy can we just close game#1724 ?
20:48 ShadowBot https://github.com/minetest​/minetest_game/issues/1724 -- [Feature request] Change stack size from 99 to 102
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21:06 paramat 3 digits would be a problem. i can't see a reason to repeatedly halve the number -1
21:17 celeron55 probably the advantage is that it's nicer to OCD persons :P
21:25 paramat i admit i'm a little like that with 2^n numbers in mapgen parameters
21:25 paramat or 3*2^n
21:59 Fixer shift click whole stack crafting to inventory is very needed, or my mouse wheel will die
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23:36 VanessaE why not just set the stack max to 256 and call it good? then it'll satisfy peoples' OCD  ;)
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