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IRC log for #minetest-dev, 2017-03-18

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All times shown according to UTC.

Time Nick Message
00:00 Fixer usually it is through the roof
00:00 Fixer something is holding it
00:01 nerzhul Fixer, if you disable minimap ingame the FPS doesn't increase, it's the case ?
00:01 nerzhul but if you restart game with minimap disabled it's okay ?
00:02 Fixer nerzhul: only slightly increases, something is crearly wrong :O does not increase when looking at sky... wth
00:02 nerzhul maybe minimap is not properly unloaded when hiding it
00:03 Fixer https://i.imgur.com/iUbJ9Hf.png f5 graph (sleep 15 is installed)
00:03 nerzhul it's late it i will go to bed
00:03 rubenwardy Fixer, bisect?
00:03 rubenwardy sounds recent so shouldn't be too many commits :/
00:03 nerzhul if i get some time this weekend i will study a little bit more the game loop, there are many more improvements to do on it
00:05 Fixer it is like something is capping my fps for no reason... wth
00:05 Fixer need bisect
00:05 Fixer even at vrange 20
00:09 Fixer wait a second
00:09 est31 Hello, I hereby want to hand in my official resignation from minetest development
00:09 Fixer i don't see any error output in debug.txt apart from separator
00:09 Fixer hi est31
00:09 est31 please celeron55 take the official minetest dev privileges away from me
00:09 est31 I had been on hiatus for some time already, and development doesnt look like I want to come back
00:09 est31 goodbye folks, it was a great time while it lasted
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00:10 Fixer eh
00:10 Fixer goodbye
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00:13 Fixer I hope he goes back eventually, he just want to do something other
00:16 kaeza did something happen?
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00:21 est31 (sorry for the IRC leaves and rejoins, trying to find out how to prevent quassel from rejoining this channel. I want to leave it)
00:23 Calinou est31: just part it (right-click it)
00:24 est31 Calinou: yes but when I restart quasselcore, it reconnects me, and I dont know why
00:26 est31 I think I'll write a forum post tomorrow or on sunday
00:32 Fixer est31: part and delete it
00:32 Fixer est31: visit us from time to time
00:33 Fixer est31: we will miss you
00:34 * VanessaE wanders back in
00:34 VanessaE est31: we don't want you to leave :(
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00:39 * VanessaE pokes sofar
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06:09 Zeno` hmm
06:11 sofar VanessaE: sorry, was out for the evening, anything up?
06:12 VanessaE sofar: game#1530
06:12 ShadowBot https://github.com/minetest​/minetest_game/issues/1530 -- Add paint API by juhdanad
06:12 VanessaE you might want to poke in there since you're considering merging UD
06:12 VanessaE (also, I'm working on continuous place-and-color in UD, almost complete)
06:18 sofar I think that goes the wrong way
06:18 sofar well, it's not what I had in mind
06:23 VanessaE you mean juhdanad's plan?
06:29 sofar that paint API, yes
06:29 VanessaE ok, just making sure I don't do something in UD that stands in the way
06:30 sofar I'm not a big fan of clicking nodes with paint, what I want is to keep the behavior of current mtg while benefitting from colored nodes on the map
06:30 VanessaE *nod* I know
06:30 sofar after that, a paint mod, sure
06:30 sofar but I also would like e.g. our sandstone to be based on colored stuff
06:30 sofar our 3 versions, that is
06:30 VanessaE this continuous feature will be place, punch, then everything after that is painted in that color until you switch to some other colorable node
06:31 VanessaE (one single punch)... at least until you run out of dye
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07:28 VanessaE UD updated in git.
07:29 VanessaE coloredwood and blox updated to use the new function if you want to play around with it, sofar
07:29 nerzhul sofar, you didn't comment for which version on 5411 :)
07:32 sofar I'm so tired
07:33 sofar lol
07:34 VanessaE heh
07:34 nerzhul just tell 0.4.11 or 0.4.13 :), but i think it will be 0.4.11
07:34 sofar nerzhul: was there no protocol bump in 0.4.12?
07:34 nerzhul there is a minor bump, not very interesting
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08:59 nerzhul i will push a trivial fix for #5413 due to recent game class cleanup
08:59 ShadowBot https://github.com/minetest/minetest/issues/5413 -- CSM: unable to toggle chat visibility, hud hidden instead
09:02 Zeno` ok
09:33 nerzhul Zeno`, ??
09:36 Krock but now it's a signed commit in the history
09:36 Krock I already hear weblate silently crying somewhere
09:48 nerzhul Krock, how can we test weblate, i'm not very aware
09:48 Krock no plan :3
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10:04 nerzhul est31, how we update translations in master ?
10:05 nerzhul i see http://dev.minetest.net/Translation you, SN and Pilz have access, maybe add other coredev as the three mentioned users are not very active ?
10:23 nerzhul Krock, https://github.com/orgs/minetest/people
10:23 nerzhul can you fix your team visibility to public please ?
10:23 Krock oh, sure.
10:24 * Krock looks at est31
10:25 nerzhul est31, said he leaves MT
10:25 nerzhul see the page, he is in no team, but est31 forget to leave organization
10:25 Krock aww, too bad :(
10:26 nerzhul celeron55, it seems you are not the group owner on github => https://github.com/orgs/minetest/people it's kahrl, and we didn't see kahrl on MT since a long time, is this possible you take the ownership for the future ?
10:27 nerzhul celeron55, oh sorry ignore my comment, there are two owners, and you are :)
10:27 nerzhul !seen kahrl
10:27 ShadowBot nerzhul: I saw kahrl in #minetest-dev 19 weeks, 0 days, 13 hours, 33 minutes, and 7 seconds ago saying "#4707 - I asked OP to describe their request in Russian and they did, it would be great if someone could translate it to English, or check how accurate their own English translation at the end is"
10:27 nerzhul we didn't see him on IRC since 4 months, is this always accurate to have karhl as a backup ?
10:32 celeron55 well ok, i switched it to someone else
10:32 celeron55 i'm not going to even ask who to assign it to; it's just a backup and not supposed to be used
10:33 nerzhul rubenwardy promoted, champagne :
10:33 nerzhul !
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10:56 Krock nerzhul, where did you find the button to dismiss reviews?
10:57 nerzhul on your review state where CI show its status
10:59 Krock err.. brb
11:00 nerzhul Krock, when you review, use a new review state with requested change it will clear the preview review state, especially if you accepted
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11:13 Krock oh, I see. Thanks
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11:43 Krock will merge #5298 and #5031 in 10 minutes
11:43 ShadowBot https://github.com/minetest/minetest/issues/5298 -- Show itemstring as item tooltip if item description is missing by Wuzzy2
11:43 ShadowBot https://github.com/minetest/minetest/issues/5031 -- Server list cleanup by ShadowNinja
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12:14 nerzhul Krock, how do you merge ?
12:14 Krock this time I applied the patch
12:14 Krock worried?
12:15 nerzhul okay :) because squash + commit it's same (and you keep merge tracked for gh state), it's just to have a better workflow as GH now permits it with the new rebase/squash buttons
12:15 nerzhul celeron55 has blocked merged commits then it's always a rebased commit, history is proper
12:17 Krock never used the squash&commit button yet. Right now I feel more safe when doing it locally :3
12:20 Fixer https://github.com/minetest/minetest/pulls/est31
12:21 Fixer https://github.com/minetest/minetest/pull/3848 is not this needs closing this Krock already forked it into new PR?
12:22 Krock yes, you're right. the other, previous pulls also were closed
12:22 Fixer https://github.com/minetest/minetest/pull/3894 this one needs adoption for sure
12:23 nerzhul Fixer, i think 2695 2801 and 2401 should be closed
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12:24 Krock or we could try to get est back using cookies and a new minetest/minetest issue titled "bring est31 back"
12:24 nerzhul Krock, lol :) est31 is more and more interested by rustlang :)
12:25 celeron55 ask him to rewrite minetest in rust
12:25 nerzhul celeron55, XD
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12:25 Fixer lol
12:26 nerzhul 3142 is interesting
12:35 paramat i think #2910 can be closed
12:35 ShadowBot https://github.com/minetest/minetest/issues/2910 -- Treegen: Add enable_unique_ids option by est31
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12:44 nerzhul paramat, yeah close it
12:45 paramat we might need more -1s to do that though, could you add your -1 to the thread?
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13:17 paramat how about i add the giant caverns to mgflat and mgfractal too? not sure about mgv5, but then, its caves are already different to the original mgv5
13:19 paramat +1 for supporting 0.4.11 minimum
13:20 sfan5 i don't think mgflat needs these fancy things
13:20 sfan5 might be nice for mgfractal though
13:22 paramat i'll start with mgv7 and mgfractal, it would be trivial to add to others later
13:23 rdococ is there a way to control the roll of the camera/
13:23 rdococ ?*
13:25 paramat no
13:28 paramat there is no camera roll at all
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13:38 nerzhul sfan5, if you get some time can you review code cleanup on #5411 ?
13:38 ShadowBot https://github.com/minetest/minetest/issues/5411 -- Update server min protocol version to v24 by nerzhul
13:38 sfan5 sure
13:38 nerzhul thanks
13:43 rdococ ugh
13:48 nerzhul sfan5, clang-format format only specified files if you tell him to do it, else you can use it as shown in link on a diff subset to verify if it's compliant
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14:21 est31 nerzhul: nore paramat sfan5 sofar Zeno` if anyone of you or any other core dev wants access to weblate, just make a weblate account (you can also log in via github) and send me the link to your account
14:21 est31 I can then add you
14:21 est31 e.g. mine is https://hosted.weblate.org/user/est31/
14:22 est31 celeron55: ^
14:22 paramat thanks
14:22 est31 also see the forum post: https://forum.minetest.net/vi​ewtopic.php?f=18&t=17043
14:22 est31 will be gone until tomorrow, so dont expect any reply until then
14:29 nerzhul est31, i have an account, nerzhul
14:39 Krock est31, you've done much for Minetest, so it's quite depressing to see you leaving now. Still good to see you active in other projects :)
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15:52 Fixer wait a second... default:grass spreads everywhere or not? I'm confused
16:12 paramat anything in group 'flora' does, very slowly
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16:21 Thomas-S paramat, Krock, sofar: Trivial bugfix: #1649
16:21 ShadowBot https://github.com/minetest/minetest/issues/1649 -- Player left the game is not shown is some cases.
16:21 Thomas-S sorry, game#1649
16:21 ShadowBot https://github.com/minetest​/minetest_game/issues/1649 -- Door Bugfix: Missing code in 73e4666f280804b3f4c2c0571603d717d60a2203 by Thomas--S
16:27 Krock the "if not owner" check is actually superflous but used everywhere in MTG
16:27 Krock get_string never returns nil
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16:43 paramat looking at the flora spread code, it doesn't check for other desert sands or even sand, i thin i can improve it by just checking for the soil group
16:43 paramat *think
16:45 paramat perhaps dirt_with_snow should not be in the soil group, it would be frozen ground
16:45 paramat it can always be dug to turn it into dirt
16:53 juhdanad sofar, are you there?
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18:01 paramat game#1651
18:01 ShadowBot https://github.com/minetest​/minetest_game/issues/1651 -- Flora spread: Generalise, allow spread on rainforest litter by paramat
18:01 paramat ^ Fixer
18:05 Fixer paramat: will not interfere with farmed land without plants?
18:07 Fixer guess not, will try in game
18:12 paramat not sure, this probably needs improvement
18:13 Fixer will try ingame
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20:54 VanessaE users on my servers are complaining that they can't open and close mt_game doors.  homedecor's doors work fine.
20:56 VanessaE I can reproduce this in singleplayer mode also, with vanilla mt_game (no extra mods).
20:57 Megaf Interesting
20:57 VanessaE the wooden door acts as if it's locked, and in fact my unprivileged user can't pick up a dropped door either, if it was dropped by my privileged user.
20:57 VanessaE even if the privileged user takes it from creative inv and immediately drops it on the ground.
21:00 Thomas-S VanessaE, game#1649 will fix the door problem.
21:00 ShadowBot https://github.com/minetest​/minetest_game/issues/1649 -- Door Bugfix: Missing code in 73e4666f280804b3f4c2c0571603d717d60a2203 by Thomas--S
21:00 VanessaE ok
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21:02 VanessaE on a different note: unprivileged users can't take items out of the creative inventory, either.  is some new priv needed for that?
21:03 VanessaE nevermind, strike that last part.
21:04 VanessaE ignore the dropped items part.  unprived user lacked interact after the open-the-door test.
21:13 Megaf how do I pass optimization flags to cmake?
21:13 Megaf like -Ofast
21:14 Megaf VanessaE: any idea?
21:14 VanessaE no clue
21:15 VanessaE oh
21:15 VanessaE export CXXFLAGS="-O3"
21:15 VanessaE then cmake/make.
21:15 VanessaE forgot I had that in my build script
21:17 Megaf CC=clang CXX=clang++ CXXFLAGS="-Ofast" CFLAGS="-Ofast" cmake ../ -DCMAKE_BUILD_TYPE=MinSizeRel -DRUN_IN_PLACE=1
21:17 Megaf Wonder if this will work, compiling.
21:18 Megaf flags conflig with MinSizeRel
21:18 Megaf that will be interesting
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21:43 red-001 whats the diffrence between simple objects and active objects?
21:45 sfan5 where is the "simple object" terminilogy used?
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21:49 Megaf cobble and blinky plant?
21:50 Megaf as in simple and blinky plant
21:50 Megaf maybe
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21:58 red-001 content_cso
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22:10 paramat will merge game#1649 later, since urgent
22:10 ShadowBot https://github.com/minetest​/minetest_game/issues/1649 -- Door Bugfix: Missing code in 73e4666f280804b3f4c2c0571603d717d60a2203 by Thomas--S
22:19 VanessaE thanks, paramat
22:23 Megaf CXXFLAGS="-Ofast" CFLAGS="-Ofast" makes no difference
22:28 sfan5 Megaf: use -DCMAKE_C_FLAGS="-Ofast" -DCMAKE_CXX_FLAGS="-Ofast"
22:28 sfan5 also it might just be that there isnt any measureable difference to the default settings
22:28 Megaf oh
22:28 Megaf cheers sfan5, let me try
22:36 Megaf ok, linker failed with -ofast on clang. http://paste.debian.net/plain/922599
22:44 sfan5 doesnt looks related to the compilation flags
22:45 Megaf well, default flags on clang = 6828 KB
22:46 Megaf 0fast on gcc 7892 KB
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22:48 sfan5 how does the file size matter if you (seem to) want faster execution
22:48 Megaf FPS slightly higher indeed
22:51 VanessaE maybe he's still trying to build the perfect RaspPi client ;)
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23:34 Sokomine a server owner is reporting crashes related due to client-side scripting. are such issues known already?
23:35 paramat not known as far as i know
23:36 paramat could an issue be opened?
23:36 paramat CSM should be completely disabled at the moment
23:36 VanessaE how is that even possible?  CSM only went live a few days ago, how can there be any mods for it yet?
23:37 paramat nerzhul is the dev to contact
23:38 Sokomine i'm trying to obtain further information. logfiles exist but seem to contain few information
23:39 Sokomine https://forum.minetest.net/v​iewtopic.php?f=9&t=17046 appears to have crashed the server it was tested on repeatedly
23:40 Sokomine the admin doesn't speak english so i'm trying to ensure that the issue does not get lost
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