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IRC log for #minetest-dev, 2017-03-11

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All times shown according to UTC.

Time Nick Message
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02:00 paramat will merge #4967 #5294 #5349 in a few minutes
02:00 ShadowBot https://github.com/minetest/minetest/issues/4967 -- New bulk node light update by juhdanad
02:00 ShadowBot https://github.com/minetest/minetest/issues/5294 -- Optimize minimap by numberZero
02:00 ShadowBot https://github.com/minetest/minetest/issues/5349 -- Climb speed: Increase default setting from 2 to 3 by paramat
02:22 paramat merging ..
02:31 paramat complete!
02:44 paramat \O/
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05:22 VanessaE can connected nodeboxes use more than one texture?  (for example, on a fence, if I wanted to use one texture for the post and another for the horizontal rungs)
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05:40 VanessaE fwiw, the answer is technically yes, but the result is not useful - the textures just behave as one would expect for normal nodeboxes.
05:40 * VanessaE files an issue
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06:10 VanessaE https://github.com/minetest/minetest/issues/5369
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07:22 sofar I don't suppose the wireshark plugin is actually up to date
07:26 sofar found bug
07:26 sofar minetest is sending *every* client *every* second a breath packet
07:26 sofar 0x4e
07:26 sofar TOCLIENT_BREATH
07:30 sofar #5370
07:30 ShadowBot https://github.com/minetest/minetest/issues/5370 -- Server sends TOCLIENT_BREATH every second
07:31 sofar nerzhul: nrzkt: for when you are awake ^^
07:40 sofar nvm, have fix.
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08:51 Zeno` +1 sofar
09:19 Krock any comments on #5367? Probably not the only solution for this problem
09:19 ShadowBot https://github.com/minetest/minetest/issues/5367 -- Builtin: Fix subgame mod selection by SmallJoker
09:20 Krock ^ could be considered as hacky (adding yet another dummy mod to the list, like with modpacks)
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10:39 Zeno` Will merge #5370 shortly unless there are objections
10:39 ShadowBot https://github.com/minetest/minetest/issues/5370 -- Server sends TOCLIENT_BREATH every second
10:39 Zeno` sorry, #5371
10:39 Krock that's the issue btw
10:39 ShadowBot https://github.com/minetest/minetest/issues/5371 -- Do not increase breath if at full breath. by sofar
10:39 Zeno` yeah :)
10:40 Krock I think the setBreath function should be changed to not set the player file dirty, even if nothing changed
10:41 Krock that's what I mean: https://github.com/SmallJo​ker/minetest/commit/07c00b
10:42 Zeno` hmm ok
10:42 Zeno` didn't realise there were two PRs
10:42 Zeno` will look more closely
10:42 Krock that's not a PR, it's just a commit
10:42 Zeno` stop being pedantic :P
10:42 rdococ hi
10:43 Krock well, in case you'd search the pull on GitHub and couldn't find it ^^
10:44 rdococ hi
10:45 Krock hi
10:45 rdococ hi
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12:21 est31 sfan5: seems someone tried the official minetestmapper with leaftest, appartently it didnt work for them
12:21 est31 https://github.com/est31/leaftest/issues/7
12:21 est31 so I remembered correctly that its not supported
12:33 sfan5 it would be interesting to know which params it actually passes
12:33 sfan5 because i could not find any unsupported ones
12:38 est31 sfan5: its how I'm using the --geometry flag
12:38 sfan5 yeah i just noticed
12:38 est31 I use x,y+w+h
12:38 est31 mtmapper only supports : no ,
12:38 est31 I think the difference is that with , the center is referenced
12:39 est31 not one of the corners
12:44 sfan5 // <x>[,:]<y>+<w>+<h>
12:44 sfan5 //(corner of the area, and dimensions)
12:44 sfan5 it handles both the same
12:52 sfan5 est31: it works fine if you change the , to :
12:52 sfan5 except that leaftest does some weird resizing if you zoom out
12:59 est31 ?
13:02 est31 sfan5: does it round to the next mapblock?
13:03 est31 the rogier minetestmapper manual tells something along those lines
13:10 sfan5 it does
13:10 sfan5 it always has
13:14 est31 ah yeah that might be it then
13:14 est31 as , in rogier's minetestmapper does not round
13:14 est31 the idea is that you should be able to place spawn at non mapblock rounded coordinates
13:14 est31 and the entire map should be centered at it
13:15 est31 and then make the map in that exact distance from the spawn point
13:16 sfan5 oh
13:20 est31 but I'll add a mode to support the official mapper when the compat issue doesnt get fixed within a week
13:20 est31 dont want leaftest to be left broken
13:20 est31 btw, what is the change in the mapblock format anyway?
13:21 sfan5 some lighting stuff
13:21 sfan5 that replaces a flag with an additonal u16
13:21 est31 I see
13:52 sfan5 celeron55: i have noticed that microsoft (their email service) have recently started to put emails from forum.minetest.net into the spam folder
13:53 celeron55 sounds lile a problem, but is there any solution?
13:54 celeron55 the forum only sends activation emails and PM notices, right?
13:54 celeron55 like*
13:55 sfan5 and subscribed topics, yes
13:55 sfan5 i think the only possible solution is users clicking the "Not spam" button on these emails
13:55 sfan5 i did however not bother to do that before moving them -.-
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15:30 juhdanad est31: only one flag was modified from u8 to u16. If you ignore that flag, the mapblock data is totally functional.
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15:34 Remy Hii ! I'm thinking of storing my world in a Redis for more perf', but I can not find a way to add the redis authentication password in the config' ... Is it possible?
15:36 sfan5 it currently doesn't support passwords
15:41 Remy Hmm, that's what I suspected when I looked at the source code. Is this planned in the future?
15:41 Calinou in the meantime, you can use PostgreSQL
15:45 Krock or sqlite3, which is quite good too
15:46 Calinou while SQLite got performance improvements lately, it is nowhere near PostgreSQL
15:48 Remy In fact, I already have a MariaDB in master-master and I do not have much experience with postgreSQL. While I already have a Redis in prod' env and much more experience in this soft.
15:48 Calinou would be nice to have MariaDB/MySQL support in Minetest too
15:48 Calinou ShadowNinja is going to bash me, but it's still going pretty strong
15:49 Calinou (and maybe faster?)
15:49 Remy Never faster than a redis
15:50 sfan5 Remy: try this http://sprunge.us/OLOZ (use git apply)
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16:36 sfan5 looks like it worked
16:36 sfan5 ^ someone please review so i can push
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16:43 VanessaE sfan5: "Over Quota // This application is temporarily over its serving quota. Please try again later."
16:44 VanessaE so review might be...difficult. :P
16:45 Fixer "online" "services"
16:45 Fixer when 1.5 people watch it = overquota
16:51 sfan5 huh
16:51 sfan5 VanessaE: https://kitsunemimi.pw/i/fca5570dc7731b96.txt
16:52 kilbith Remy confirmed the patch works, it's our sysadmin in our company
16:54 VanessaE that link works (not that my review means much, especially since I've never messed with redis)
16:56 sfan5 it's mostly just about whether the code looks fine
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20:31 rubenwardy Calinou: https://github.com/minetest​/minetest.github.io/pull/91
20:31 rubenwardy web#91
20:31 ShadowBot https://github.com/minetest/​minetest.github.io/issues/91 -- Remove merchandise from development page by rubenwardy
20:32 Calinou yeah, I agree
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20:38 sfan5 well i guess i'm just going to push the redis password patch since it's small and confirmed working
20:40 sfan5 done
20:54 rubenwardy Calinou, web#92
20:54 ShadowBot https://github.com/minetest/​minetest.github.io/issues/92 -- Use table to list programs and services by rubenwardy
20:55 Calinou looks good to me
20:55 rubenwardy there's a potential copyright problem, so I need to use the serverlist theme
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20:59 Calinou http://www.minetest.net/servers/ the table below the actual list?
20:59 Calinou looks good, looks like standard Bootstrap theming to me
21:04 rubenwardy what about this, Calinou? https://github.com/minetest/minetest.gi​thub.io/pull/92#issuecomment-285899968
21:04 rubenwardy Saves some space
21:04 Calinou looks good to me
21:04 rubenwardy tried adding colspan=4 subtitle rows, but didn't look right
21:08 rubenwardy updated, although I feel like more contrast is needed: https://github.com/minetest/minetest.gi​thub.io/pull/92#issuecomment-285900237
21:09 sofar looks good
21:14 sfan5 rubenwardy: "contact c55" does not establish that he needs to approve whats hosted on the domain and what isn't
21:14 rubenwardy fine, correctinh
21:15 sfan5 also you might want to add  irc.minetest.net | sfan5 | https://github.com/moritz/ilbot
21:16 sfan5 and i think "approval is needed for hosting" sounds nicer that what you have now IMO
21:16 rubenwardy where should issues ve filed
21:17 sfan5 contact me for that i guess
21:18 rubenwardy done
21:19 sfan5 lgtm
21:24 rubenwardy added wiki:
21:24 rubenwardy wiki/dev.minetest.net celeron55 MediaWiki Ask for an account to edit or report issues on the forum
21:24 sfan5 make sure to link the forum thread for account requests
21:25 sfan5 otherwise people will bug him about it
21:25 rubenwardy done that
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21:26 rubenwardy added Blender B3DExport Core devs Source Issues
21:27 sofar sure
21:28 sfan5 b3dexport is a minetest project?
21:29 rubenwardy https://github.com/minetest/B3DExport
21:30 sfan5 we're not really developing it though
21:30 rubenwardy true
21:30 rubenwardy I'm neutral on including it
21:50 sofar it's modified to better behave for minetest exports
21:54 sofar oh, bulk light got merged
21:55 * sofar git rebases --skip
21:58 celeron55 that reminds me
21:59 celeron55 remember to check out CIA's git tips https://wikileaks.org/ciav​7p1/cms/page_1179773.html
21:59 Calinou https://xkcd.com/1597/
21:59 Calinou best tip ever on Git
22:00 VanessaE git reset --hard HEAD~50; git pull  takes less bandwidth ;)
22:00 sofar HA
22:01 VanessaE (the number varies with how much I screwed up the local copy, of course ;) )
22:02 sofar VanessaE: I'm carrying a bunch of patches that I want to test, don't want to re-merge those
22:03 VanessaE sofar: I was joking  (and specifically with Calinou  :P )
22:06 celeron55 http://i.imgur.com/Bc2hsL8.png
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23:20 kaeza thoughts about this? https://github.com/kaeza/minetest/commit/​15c8de6e6de543baa3373b27943013ef495311d9
23:21 kaeza playing with mobs_redo (or MOBF) causes way too much spam in the chat
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23:49 Fixer kaeza: players should not see such errors, they just wanna play the damn game
23:59 kaeza #5377
23:59 ShadowBot https://github.com/minetest/minetest/issues/5377 -- Pathfinder: Send errors to `warningstream`. by kaeza

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