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IRC log for #minetest-dev, 2016-11-24

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All times shown according to UTC.

Time Nick Message
00:06 rubenwardy :D
00:07 rubenwardy kaeza: fixed
00:08 kaeza forgot to escape the search string :)
00:08 kaeza search for "[]", search field disappears
00:10 rubenwardy fixed
00:13 kaeza MAINMENU ERROR: Runtime error from mod '' in callback handleMainMenuButtons(): ...netest/bin/../builtin/mainmenu/dlg_settings_advanced.lua:643: attempt to concatenate upvalue 'selected_setting' (a nil value) <-- while searching for the empty string
00:18 rubenwardy fixed that one :(
00:19 kaeza unicode input seems to work fine. things like searching for 'ñ' work
00:19 kaeza for some reason Irrlicht does not allow me to type 'á' ('´' + 'a', '´' is a dead key)
00:20 kaeza :(
00:21 kaeza rubenwardy, everything works OK now. thanks
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03:04 paramat possible improvement to sandstone desert https://github.com/minetest/minetest_game/pull/1022#issuecomment-262679539
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03:10 Wayward_One That 0,0,0 bug is definitely worsening; I rarely experienced it before and now it happens almost constantly
03:12 Foz do you mean the one where you spawn at 0,0,0 when you first log in?
03:18 Wayward_One Yes, #4403
03:18 ShadowBot https://github.com/minetest/minetest/issues/4403 -- Players helplessly stuck at 0,0,0 for minutes (spawn bug)
03:19 Foz thanks for the link :)
03:19 Wayward_One Np :)
04:00 paramat is game#1314 good for merge? it could be squashed on merge
04:00 ShadowBot https://github.com/minetest/minetest_game/issues/1314 -- Use travis' container-based infrastructure by sfan5
04:00 paramat it has enough approval
04:06 est31 yeah, we should do it on the engine too once we find out a way to not use sudo
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04:19 paramat ok good
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06:00 sofar I merged game%1314
06:05 sofar geebers, again I have to rebase the keys PR
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13:52 Shara this stuff!
13:53 Shara Opps. Wrong tab :)
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14:21 Zeno` ok
14:21 Zeno` devs:
14:21 Zeno` http://dpaste.com/10WDNER
14:21 Zeno` 5 times that has happened to me
14:22 Zeno` has how light works been changed recently? IIRC it has (and I merged it)
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14:23 Zeno` the problems *seems* to be in voxelalgorithms.cpp line 268 (called from line 652)
14:23 Zeno` not sure
14:24 Zeno` hmmmm, http://dpaste.com/10WDNER
14:24 Fixer Zeno`: yes, there were recent light changes, i had no such crashes on windows
14:24 Zeno` it doesn't happen in debug builds
14:24 Zeno` so I think maybe a race condition, but I'm not sure
14:24 nrzkt Windows does less memory checks than unices
14:25 Zeno` still looking
14:28 Zeno` Shara, is my location (in the world) where the crash occurred recorded?
14:29 Fixer Zeno`: Oct 27 commits by juhdanad
14:29 Shara Unsure. Let me see what I do have
14:29 Zeno` lights[light].push_back(
14:29 Zeno` ChangingLight(rel_pos, block_pos, block, source_dir));
14:29 Zeno` something is going wrong there (I think)
14:30 Zeno` rel_pos is a null reference
14:30 Shara It jst records it as time out, nothing else
14:31 Zeno` Shara, in the players file it doesn't have my location?
14:31 Zeno` it cannot be a null reference... that is causing the crash
14:31 Shara Ohh. That should.
14:31 Shara Looking
14:31 Zeno` but as to the root cause.... hmm
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14:31 Shara Sorry, doing ten things at once so not thinking clearly
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14:32 Shara position = (14849.6,35,28983.2)
14:33 Shara Were you meant to be that far away from everything?
14:33 Zeno` I dunno where i was... wherever wormy is building your new spawn
14:34 Zeno` the strange thing is that at voxelalgorithm.cpp line 652 (which calls line 268) rel_pos is NOT a null ref
14:34 Shara (2:34:27 PM) SIAP: Player wormy is at (1592.47,87.75,3069.01)
14:34 Shara That's his current location anyway... not even close
14:34 Zeno` has to be a race condition
14:35 Zeno` it's probably a blocker :(
14:35 Zeno` the spawn 0,0,0 is probably a blocker as well (I experience it every time I login to redcat)
14:35 Shara I keep asking for help on that.... but pretty much every server I know has an area built at 0,0,0 for people who experience this
14:36 Fixer Zeno`: pff, I was talking about this for month
14:36 Fixer s
14:36 Shara No one seems to have answers
14:36 Zeno` Shara, if I login now using a release build can you look at my location once I get there?
14:36 Zeno` crap
14:36 Zeno` I don't want to build a new version
14:36 Zeno` I guess I have the backtrace now, so it doesn't matter so much
14:37 Zeno` hmmmm, can you look at it please?
14:37 Shara Now?
14:37 Zeno` before I abort the gdb session to find out my position on the server?
14:37 Zeno` Shara, not right now I guess
14:37 Shara Say when then
14:37 Zeno` Shara, I'll let ya know
14:37 Shara But need to vanish for a bit in about ten mins from now
14:38 Zeno` ok, I'll submit a bug report real quick
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14:44 Zeno` Shara, building new client now
14:44 Shara okay
14:44 Zeno` I'll have to climb the ladder after the build finishes :)
14:45 Zeno` btw, you know that you can make it that you can always join your own server even if it's full... right?
14:46 Zeno` waiting for privs... that 0,0,0 is a blocker as well
14:46 Zeno` will mark it as such
14:46 Zeno` arrgh it crashed
14:48 Shara Zeno`: Fromw hat I understand admin in conf file can always join? Is there more to it than that?
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14:50 Zeno` trying again now
14:50 Zeno` Shara, no, that should be all you need
14:51 Shara Doesn't help me then, since I don't keep my own name as the main admin :)
14:51 Shara But with cap at 30, thankfully it's rare that I can't join anyway
14:55 Zeno` Shara, I sethome at the position where the crash occurs
14:55 Shara Okay, will see what i have
14:57 Shara Where is home coord stored?
14:57 Shara homes I guess
14:57 Zeno` I guess
14:57 Shara 1486.5290527344 3.5 2900.1599121094 Zeno
14:57 Zeno` ok, that's near wormy
14:57 Zeno` so that'd be correct. Thanks
14:58 Shara Yet player file again: position = (14865.3,35,29001.6)
14:58 Fixer i think those are different units
14:58 Fixer irrlicht units?
14:58 Zeno` yeah they are
14:59 Zeno` (x10)
14:59 Shara Okay.
15:00 Shara Zeno`:  I'll be AFK for a while now.  Back within the hour if you need more from me
15:01 Zeno` Shara, ok
15:01 Zeno` Shara, I dunno if the area should be protected
15:01 Zeno` so that the crash can be reproduced
15:01 Zeno` let's wait and see what other devs say
15:02 Zeno` who knows where the 0,0,0 bug report is
15:03 Zeno` I can't seem to find it :3
15:03 Zeno` wth
15:03 Zeno` it's closed?
15:04 Zeno` Fixer, ^^^
15:05 Zeno` if the two issues I am looking at (which are both closed) are the only reports then that is wrong
15:05 Zeno` it's a real issue
15:05 Zeno` and a blocker
15:05 Zeno` someone point me to where I should be looking at :)
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15:19 Fixer Zeno`: wait
15:20 Fixer Zeno`: https://github.com/minetest/minetest/issues/4403
15:20 Zeno` thanks
15:21 Zeno` added blocker label
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15:29 Zeno` celeron55, scroll up
15:30 Zeno` why is my position in the players file x10 as to what it is if I use /sethome?
15:30 Calinou Zeno`: Irrlicht units are used
15:31 Zeno` ok, so it's normal?
15:31 Calinou probably
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15:31 Zeno` ok, I won't go chasing red herrings then
15:32 Zeno` I guess
15:32 Zeno` it does seem kind of inconsistent though
15:33 Zeno` epecially if someone touched some code without being aware of that difference
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15:50 ShadowNinja I just fixed all of the security blockers except #4692, which I had already acknowledged would be a limitation of the system given the existing setup.  I could make a way to get around it (eg, local io_with_mod_privs = minetest.get_mod_io(), and then io_with_mod_privs can be used in callbacks), but not in a backward compatible way.
15:50 ShadowBot https://github.com/minetest/minetest/issues/4692 -- Mod security: Accessing mod paths in callbacks is broken
15:53 octacian Thanks ShadowNinja!
15:54 Zeno` ShadowNinja is a Ninja!
15:54 Zeno` all in black
15:54 octacian yep
15:54 Zeno` like Knight Rider
15:54 octacian lol
15:59 est31 ShadowNinja: thank you for the fixing
15:59 est31 have you gotten approval for those changes by another core dev?
16:00 ShadowNinja est31: Nope, pushed them on account of them being trivial (and part of my area, although I guess we're not using that system anymore).
16:01 est31 its not really used anymore, yeah
16:02 est31 well the changes are all really minimal, so its no big deal I guess
16:03 est31 giving my +1 for them fwiw
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17:00 Zeno` hi
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17:23 Zeno` hmmmm, did you get a chance to look at that backtrace?
17:26 Zeno` hmmmm, https://github.com/minetest/minetest/issues/4807
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19:53 paramat nore sfan5 ShadowNinja opinions on game#1393 ?
19:53 ShadowBot https://github.com/minetest/minetest_game/issues/1393 -- Add sample texture with cape by Rogier-5
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20:06 paramat wow looks like #2827 might actually happen
20:06 ShadowBot https://github.com/minetest/minetest/issues/2827 -- Allow overriding the hand by TeTpaAka
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23:54 Fixer will you ever stop bothering players with serialisation error: could not read all chars?
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23:54 Fixer why do I need this in my face?
23:54 Fixer in red
23:55 est31 color was cheered upon
23:55 Fixer if someone interested: this error appears when many "simple" stone monsters mobs appear
23:56 Fixer "Rogier-5 -> minetest/minetest: Fix mob deserialization errors in the client" i was hoping this will fix it at least for other mobs, but no, server and client are newest
23:59 Fixer and it usually comes like in 4 lines

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