Time Nick Message 00:05 paramat will merge #4751 in a moment 00:05 ShadowBot https://github.com/minetest/minetest/issues/4751 -- Occlusion culling: Add comments, minor code improvements by paramat 00:11 paramat merging 00:16 paramat complete 02:05 ShadowNinja I updated the online Doxygen docs and renewed the certs for doxy.mt.net and lists.mt.net. 02:05 ShadowNinja The mailing list hasn't been used in a long time. I don't know if that's because people don't find it usefull or if pwople just don't know about it. 02:13 est31 I know about it, and don't find it useful 02:23 ShadowNinja est31: IIRC you're on it, but there are only a few people on it, mostly core devs, and I don't think it's actually mentioned anywhere except the old chat logs when I set it up. 10:22 Fixer now I'm sure hmmmmm voted for Trump :trollface: 10:27 celeron55 are you sure you want to talk about politics on this channel? 8) 10:27 * celeron55 gets MAGA hat and a bowl of popcorn 10:30 Calinou MESE hat* 10:40 * Fixer takes PEPE hat and a bowl of nothing because already eat 10:43 \o` celeron55 for president! 10:43 \o` oh wait... too late 18:39 sfan5 !tell paramat game#1372 rebased 18:39 ShadowBot sfan5: O.K. 20:56 bkeys Hey are you guys aware of IrrlichtBAW? 20:56 sfan5 what's that? 20:58 bkeys sfan5: A company in Denmark called Build A World made a fork of Irrlicht and they optimized the heck out of it 20:58 bkeys It now uses OpenGL 3.3 as a minimum and supports OpenGL 4.0+ 20:59 bkeys It is also thread safe, etc. 21:01 sfan5 and it doesn't compile 21:02 sfan5 oh nvm i should read the instructions 21:02 bkeys sfan5: Have you tried the most recent instructions? 21:02 bkeys https://github.com/ComradeKeys/IrrlichtBAW 21:02 bkeys I have a nice CMake build for it if you want to try it out 21:09 sfan5 bkeys: nope it indeed doesn't compile 21:09 bkeys Error? 21:10 sfan5 /* define an unsigned 64-bit type */ 21:10 sfan5 typedef int64_t sha2_64t; 21:10 sfan5 lmao 21:11 bkeys What platform are you trying to compile it on? 21:12 sfan5 linux 64-bit 21:12 bkeys Distro? 21:12 sfan5 arch 21:12 bkeys Let me try a clean build 21:12 sfan5 the problem is the wrong typedef i pointed out above 21:12 sfan5 in source/Irrlicht/aesGladman/sha2.h 21:12 bkeys Mmhm; I am running on fedora and I want to see if I can get the same issue 21:13 bkeys Hmm, a clean build worked for me 21:13 bkeys Let me push what changes I have to my fork 21:14 sfan5 I used this one: 21:14 sfan5 >28.09.2015: Version 0.2.2 (Download as ZIP) 21:15 bkeys https://github.com/ComradeKeys/IrrlichtBAW 21:15 bkeys You did not clone from here? 21:15 sfan5 https://gitlab.com/bkeys/IrrlichtBAW/tree/master 21:16 bkeys sfan5: That is an older release 21:16 sfan5 that was the first google result 21:16 bkeys I would use my fork; it is the more recent release 21:16 bkeys I just put a CMake build on it 21:19 sfan5 compiling minetest with the one you pointed me to causes some problems 21:19 sfan5 more specifically with the ttf font implementation for the gui 21:21 sfan5 looks like irrlichtbaw does not have any gui stuff? 21:21 sfan5 well then it is 100% useless to us 21:22 bkeys Yeah; it has no built in GUI :/ I made a GUI plugin for it though 21:22 bkeys I just figured someone may find some interest in it 21:29 bkeys My GUI plugin also has a TTF font implementation as well 21:29 bkeys But it is all still very new 21:29 red-001 so how similar is it to normal irrlicht? 21:29 red-001 any other major diffrences? 21:30 bkeys red-001: To get a good idea then you would want to look at the examples 21:30 bkeys I am not sure how practical it is for some projects to migrate over 21:30 bkeys But the API has had a major overhaul 21:31 bkeys I am personally trying to port my project over to it because Irrlicht development is not very vibrant for the last few years; and this fork of it has a guy working on it as his 9 to 5 22:13 Wayward_One Another issue is that Minetest aims to support OpenGL 2 at minimum (iirc), and many people (me included) still have OpenGL 3.0 22:15 bkeys Mmhm; OpenGL versions are always a concern 22:43 Calinou Wayward_One: 3.0 > 2 22:43 Calinou :P 22:44 Calinou GL 3.3 is literally everywhere really... but it does mean we'll drop Krock and Fixer :p 22:44 Calinou you may need to upgrade your distro if you're on Linux, to get 3.3 22:44 Fixer i have GL 4.5 22:45 Calinou ah, nice 22:45 Fixer craptop has 2.1 22:48 Fixer in linux GL 4.3 iirc 22:51 bkeys The machine I am on has 3.3 but my laptop has 2.1 22:51 bkeys Once I have a job I plan on getting something with a higher GL version 23:05 Hijiri #4685 just needs one more review, make minetest great again 23:05 ShadowBot https://github.com/minetest/minetest/issues/4685 -- Add control information to player interacts by raymoo 23:09 Hijiri both my machines support 4.something, but I'm using nouveau and they're Fermi cards, so I'm stuck with bad clock rates 23:10 Hijiri having a lower base clock rate means that the better card ironically performs worse under nouveau 23:12 Fixer i see lighting glitches on Liberty Land / v6 / after simple tree grove in mapblock edge, i wonder if mods can affect it 23:18 Fixer i think he worked with database with external scripts, ghost lights after torches 23:22 Pbr18 Hi, For a few days, I have a problem on the wiki page: TODO / fr where I encounter a 500 error when I want to save my changes. Can anybody take a look to have more precision on what is wrong? 23:26 Fixer i've also had this error on forum trying to post long lua code 23:26 Fixer today 23:56 paramat rubenwardy game#1377 ? 23:56 ShadowBot https://github.com/minetest/minetest_game/issues/1377 -- Default: Make snow walkable again by paramat 23:58 paramat game#1380 ? 23:58 ShadowBot https://github.com/minetest/minetest_game/issues/1380 -- Make nyancat and nyancat rainbow luminous 23:58 paramat also i'd like to create a new group 'cools_lava' so that ice and snowblock can cool it