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IRC log for #minetest-dev, 2016-10-20

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All times shown according to UTC.

Time Nick Message
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02:10 paramat updated #4649 will merge soonish
02:10 ShadowBot https://github.com/minetest/minetest/issues/4649 -- Changes to static object storage limit and error message by paramat
02:15 paramat i'll merge that and #4636 in moment
02:15 ShadowBot https://github.com/minetest/minetest/issues/4636 -- Trim whitespaces from the input of the `/privs` command. by red-001
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02:44 paramat now merging
02:50 paramat merged
02:53 paramat btw i was going to close those :]
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08:03 amadin Hi all. I need to finish the brewind stand for potion mod. Now it work as funace but with 2 input slots and one of them is output slot too. I tryed to remove fuel and add 2 iput slots for bottle with water but I could not get this. maybe somebody help me?
08:07 amadin https://github.com/amadin/lottpotion/blob/master/potionbrewing.lua
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11:46 amadin I need help in completing the editing potion mod with brewing stand https://github.com/amadin/lottpotion, but i can't set cooking animation like in furnace (now it show fuel combustion but not potion brewing), can't remove fuel and can't add separate input slots for bottles and ingredient in brewing stand like in minecraft. Can somebody help me?
11:57 sfan5 try asking in #minetest
11:57 sfan5 and try later, not many people are online now
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21:38 paramat hmmmm nore nrzkt sfan5 sofar ZenoTyler please could you consider #4573 ? i've made it less radical a change now, also see linked video of a 20s fade overload
21:38 ShadowBot https://github.com/minetest/minetest/issues/4573 -- Damage flash: Reduce maximum alpha. Avoid fade overload by paramat
21:38 sfan5 will look at it
21:41 sfan5 paramat: lgtm
21:41 paramat thanks for looking
21:41 AcidNinjaFWHR I can have a look too? :)
21:43 paramat of course
21:43 AcidNinjaFWHR this looks great
21:56 AcidNinjaFWHR humm is there a way to set a little opacity behind the chatbox ? I find it hard to read the chatbox sometimes, then I have to use F10
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22:03 paramat surely the chatbox is the same opacity as F10? or you mean in-game chat at top left of screen that has no opacity behind?
22:03 AcidNinjaFWHR yes in-game on the top-left corner
22:04 AcidNinjaFWHR Depending on where we are, what we see, we can sometimes barely read the text (sometimes I watch the ground, or the sky at night, to read easily)
22:05 paramat hm perhaps something subtle
22:05 paramat you could open an issue to collect opinions
22:06 CtulhuSavePR4530 i have hard time reading my coords through it
22:07 est31 lol two differing opinions
22:10 AcidNinjaFWHR #4650
22:10 ShadowBot https://github.com/minetest/minetest/issues/4650 -- Chatbox opacity ?
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22:18 Fixer est31: i actually dislike new T chat after some use
22:22 est31 well there will be always people who like stuff and who don't like it
22:22 est31 but the formspec chat had lots of issues
22:22 est31 and people were asking for features like autocomplete in it
22:22 est31 unifying the two chat systems was the most logical thing
22:22 Fixer btw, autocomplete does not work most of the time in new chat ._.
22:23 Fixer est31: it is also kinda odd that it scroll downs over text, thats text over text... why? just make it like in GTA SAMP, just below chat text output
22:23 Fixer it will not clutter space and not confusing
22:25 PR4530lives i will show a mocup
22:31 PR4530lives mocup https://i.imgur.com/w2aUy.jpg
22:32 PR4530lives you've guessed the idea %)
22:37 est31 or we could hide the text :)
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23:19 sofar lol, that screenshot is just all sorts of bad
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23:29 paramat agreed
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