Time Nick Message 01:17 T4im rubenwardy: you imply you want to run the profiler on your CTF server? :) 01:18 T4im just don't forget to activate builtin-instrumentation 01:18 T4im and applying the PR might be useful :D 01:18 rubenwardy lol. I was thinking of that, I noticed that players tend to just punch constantly 01:18 rubenwardy maybe due to tablets 01:18 rubenwardy or just due to the game type 01:20 T4im i planned on nagging some server owners sooner or later anyway 01:20 rubenwardy Maybe I'll do it at some point 01:20 T4im profiler is written with being run during production anyway :) 01:20 rubenwardy the ssh key for the server is in a virtual machine on the windows partition, so cba to get it 01:20 T4im adds barely measurable overhead (and you can profile the overhead itself, too, in case that might be different on different machines) 01:21 T4im windows partition? :o 01:21 rubenwardy lol, the profiler can profile itself? 01:21 * T4im is disappointed 01:21 T4im yea 01:21 T4im even the already applied PR should be able to do that 01:21 T4im it's deactivated by default htough 01:22 rubenwardy I was worried about installing Linux for ages because of UEFI. Braved it and have been using Linux only for the last few months now 01:23 T4im better late then never :) 01:23 rubenwardy yeah. Using a VM in Windows for 5 months was painful 01:24 rubenwardy anyway, gtg. Will read log 03:48 paramat +1 for #4630 fairly trivial 03:48 ShadowBot https://github.com/minetest/minetest/issues/4630 -- Fix sandslides and node destruction by falling nodes. by t4im 04:19 paramat hi hmmmm please could you make dungeon parameters settable using 'set mapgen setting'? 04:24 hmmmm uhh sure 04:24 hmmmm oh shit i was supposed to do that right after i did the mapgen settings do-over 04:36 paramat hmmmm btw feature freeze around Dec 7th 04:40 paramat sofar game#1285 seems good now 04:40 ShadowBot https://github.com/minetest/minetest_game/issues/1285 -- Destroy flammable items when in fire or lava by Ferk 04:50 paramat will merge game#1332 in a moment 04:50 ShadowBot https://github.com/minetest/minetest_game/issues/1332 -- Default: Fix 'leaves simple', 'jungleleaves simple' textures by paramat 04:54 paramat merging 04:57 paramat complete 07:13 paramat #4648 07:13 ShadowBot https://github.com/minetest/minetest/issues/4648 -- Don't print 'forcing delete' messages to screen 19:02 red-001 could someone review #4642 ? 19:02 ShadowBot https://github.com/minetest/minetest/issues/4642 -- Allow the join/leave message to be overridden by mods. by red-001 20:57 AvoidingDamage since 2011 21:30 CausingDamage since 2015 21:35 TakingDamage since placing knife in toaster 21:40 paramat author of #3354 has deleted their repo so that may need someone to take over, will close in a month if not 21:40 ShadowBot https://github.com/minetest/minetest/issues/3354 -- Add ring buffer by dandelion-james 21:46 paramat should i add settable fade speed to #4573 or is it ok as is? i linked to a video of a 20s flash overload 21:46 ShadowBot https://github.com/minetest/minetest/issues/4573 -- Damage flash: Reduce alpha. Avoid fade overload by paramat 21:50 AvoidingDamage paramat: which is funny, because he wanting to help develope this minetest thing, someone asked him to do "ring buffer", years passed, ???, busi-- minetest as usual 21:51 AvoidingDamage minetest never changes 21:53 paramat i'm guessing you are Fixer :] 21:54 CausingDamage correct 21:57 AvoidingDamage oh lol, it is close to 1 year already 21:58 kaeza but, but, removing vessels is more important! 21:59 garywhite We're back to removing vessels? 22:00 AvoidingDamage glad i had some wine 22:00 AvoidingDamage this adds to it even more 22:00 AvoidingDamage with vaporwave in background 22:11 garywhite Will Minetest run on 1GB RAM? Cause I found a server host that may be able to give me a server with 1GB RAM for free, but it's not worth it except for backups unless I can get MT to run as a server on it 22:18 paramat however, the author of 3354 could have responded to comments, bumped the PR 22:19 garywhite paramat: What do you think, would a MT server run on 1GB RAM? 22:20 paramat not sure 22:20 AcidNinjaFWHR Hi 22:20 AcidNinjaFWHR My guess is that it would swap a lot with 1GB ram 22:21 paramat might depend on mods used 22:21 AcidNinjaFWHR And depending on how many mods/register nodes you'll have 22:21 AcidNinjaFWHR yeah :) 22:22 AcidNinjaFWHR And how many players you could get also depends on the bandwidth speed 22:32 sofar garywhite: it should run, could impact performance though 22:32 garywhite Well, this server will just run MT 22:33 garywhite If it won't run, then I'm just gonna use this free server as a backup server 22:43 CausingDamage It should be able to 22:44 CausingDamage minetest doesn't usally use up that much ram 22:44 CausingDamage you might have to restart it more often 22:47 AvoidingDamage iirc mt 0.2 was running on 192mb ram PC 22:47 AvoidingDamage today it uses from 400 and up little over 1gb in SP 22:48 CausingDamage thats mostly the client 22:57 AvoidingDamage server one uses less ofc 22:58 AvoidingDamage JT II was running on 1gb ram for few days with 30 players or more 22:58 AvoidingDamage server lag was insane, with max_lag at 15-30 22:58 AvoidingDamage sometimes down to 7