Minetest logo

IRC log for #minetest-dev, 2016-09-23

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:29 dzho joined #minetest-dev
00:54 ShadowNinja Zeno`: Re: Shader update patterns; I don't like the factory pattern any more than you, but it (or a variation of it) is necessary in that situation (unless you make a major API redesign or something I guess).  I removed the SkyBackgroundColorProvider, but I had to replace it with a pointer to a pointer to the Sky, which isn't mush (if any) better.  It seems like those things were actually done pretty well, despite the "superfluous
00:54 ShadowNinja enterprise Javainess" that it look like at first.
01:00 Tmanyo joined #minetest-dev
01:48 Zeno` ShadowNinja, I agree
01:50 Zeno` ShadowNinja, I think (hope) I said when I mentioned that I hated that, that I also thought it was probably the best way
01:50 Zeno` so I have no objection to the PR at all. It's just how it has to be
01:50 Zeno` as much as I hate it :)
01:51 Zeno` it's a good PR btw
01:51 Zeno` I've tested it a few times now
02:26 STHGOM joined #minetest-dev
02:30 STHGOM joined #minetest-dev
03:22 Void7 joined #minetest-dev
04:39 ssieb joined #minetest-dev
05:06 Hunterz joined #minetest-dev
05:45 nrzkt joined #minetest-dev
05:46 Hijiri we should be introducing monads instead
05:47 est Hijiri: when you rewrite minetest in haskell, we can do that
05:48 est xD
06:15 red-001 joined #minetest-dev
06:36 paramat joined #minetest-dev
06:56 ensonic joined #minetest-dev
07:10 paramat forum spambot please ban https://forum.minetest.net/viewtopic.php?p=234186#p234186
08:02 nrzkt joined #minetest-dev
09:03 Darcidride joined #minetest-dev
09:17 troller joined #minetest-dev
10:02 troller joined #minetest-dev
10:27 fling joined #minetest-dev
10:37 Darcidride joined #minetest-dev
10:52 Darcidride joined #minetest-dev
10:57 SloanOnLinux joined #minetest-dev
10:57 SloanOnLinux joined #minetest-dev
11:09 paramat joined #minetest-dev
11:32 proller joined #minetest-dev
11:40 Fixer joined #minetest-dev
12:07 fling joined #minetest-dev
12:13 Darcidride joined #minetest-dev
12:35 proller joined #minetest-dev
12:35 gregorycu joined #minetest-dev
12:35 gregorycu Thank you ShadowNinja
13:15 Ritchie joined #minetest-dev
13:27 xunto joined #minetest-dev
13:33 HonoredGlory joined #minetest-dev
13:45 Hunterz joined #minetest-dev
13:48 Darcidride joined #minetest-dev
14:16 Fixer_ joined #minetest-dev
14:25 gregorycu Fuck I'm good
14:27 gregorycu So, I sped up mapblock_mesh_generate_special, from 1.1ms on average time, to 0.65ms
14:40 gregorycu I know what you're thinking, "How did he do that. Save 0.4ms!"
14:44 paramat joined #minetest-dev
15:01 proller joined #minetest-dev
15:03 hmmmm joined #minetest-dev
15:06 paramat i'll probably start on a PR for this soon https://github.com/minetest/minetest/issues/4390#issuecomment-247217212
15:09 paramat part of #4390
15:09 ShadowBot https://github.com/minetest/minetest/issues/4390 -- Settings / .conf: Mgv5 ground noise unsettable / missing. 2 problems with .conf auto-generation
15:14 STHGOM joined #minetest-dev
15:31 STHGOM joined #minetest-dev
15:33 KaadmY joined #minetest-dev
15:46 gregorycu #4544
15:46 ShadowBot https://github.com/minetest/minetest/issues/4544 -- mapblock_mesh_generate_special improvements by gregorycu
15:47 gregorycu Shouldn't be too controversial
15:52 AcidNinjaFWHR joined #minetest-dev
16:00 paramat thanks for that
16:10 Fixer joined #minetest-dev
16:14 paramat #4545 might merge this later (in a few hours)
16:14 ShadowBot https://github.com/minetest/minetest/issues/4545 -- Conf.example: Re-add deleted noise parameter documentation by paramat
16:22 proller joined #minetest-dev
16:24 paramat as far as i know rubenwardy is currently busy starting university
16:25 gregorycu University? Why is he doing that?
16:33 Calinou gregorycu: I'm at university too :P
16:33 Fixer joined #minetest-dev
16:33 gregorycu Go get a job ya bludger
16:34 gregorycu http://www.urbandictionary.com/define.php?term=bludger
16:39 Krock joined #minetest-dev
16:39 Krock joined #minetest-dev
16:43 gregorycu #4346
16:43 ShadowBot https://github.com/minetest/minetest/issues/4346 -- Improved getPointedThing() by juhdanad
16:43 gregorycu Looks good, we need to make sure we don't let this get stale
16:46 johnnyjoy left #minetest-dev
16:52 nrzkt joined #minetest-dev
16:55 proller joined #minetest-dev
17:03 STHGOM joined #minetest-dev
17:05 Darcidride joined #minetest-dev
17:05 Fixer_ joined #minetest-dev
17:05 paramat game#1293 which means game#709 can now be closed
17:05 ShadowBot https://github.com/minetest/minetest_game/issues/1293 -- Add settingtypes.txt for Minetest Game by paramat
17:05 ShadowBot https://github.com/minetest/minetest_game/issues/709 -- Add settingtypes.txt by PilzAdam
17:10 torgdor joined #minetest-dev
17:11 Fixer joined #minetest-dev
17:12 paramat game 1293 has the required approval so i might merge it later with game#1292
17:12 ShadowBot https://github.com/minetest/minetest_game/issues/1292 -- Doors: Trim open fencegate collison box again by paramat
17:20 paramat will merge games 1292 1293 in a moment
17:25 paramat now merging
17:27 ensonic joined #minetest-dev
17:27 Darcidride joined #minetest-dev
17:28 Darcidride joined #minetest-dev
17:28 paramat complete
17:29 paramat whoo 17 PRs
17:32 celeron55 the PR open/closed ratio of _game is kind of impressive
17:45 Fixer gregorycu is on coding spree
17:46 Fixer celeron55: in good way, or bad?
17:52 Krock PR open/merge ratio must be huge, not the one of open/close
17:53 celeron55 i disagree
17:53 celeron55 if PRs are shit, they shouldn't be merged, and the shittyness of PRs is not dependent on the project itself
17:53 ssieb joined #minetest-dev
17:57 paramat will merge #4545 in a moment
17:57 ShadowBot https://github.com/minetest/minetest/issues/4545 -- Conf.example: Re-add deleted noise parameter documentation by paramat
18:03 paramat now merging
18:04 celeron55 that will need a better solution in the long term
18:05 paramat yeah
18:09 paramat merged
18:11 proller joined #minetest-dev
18:25 torgdor joined #minetest-dev
18:26 paramat left #minetest-dev
18:45 est31 rejecting a change is much harder than ignoring it
18:45 est31 because you dont have to come up with an argument
18:45 est31 when you ignore a change
18:46 est31 tbh, most changes look good concept wise though, but reviewing them is just hard
18:46 est31 like that PR for getting the selected node that does the raycasting
18:47 est31 its nice concept wise, but the algorithm needs to be reviewed.
18:49 Krock requires someone with the knowledge who takes the time to analyze it
19:04 damiel_ joined #minetest-dev
19:18 torgdor joined #minetest-dev
19:58 Gael-de-Sailly joined #minetest-dev
20:34 proller joined #minetest-dev
20:34 AcidNinjaFWHR joined #minetest-dev
21:15 SloanOnLinux hi
21:17 STHGOM joined #minetest-dev
21:17 STHGOM joined #minetest-dev
21:22 johnnyjoy joined #minetest-dev
21:30 Void7 joined #minetest-dev
21:41 torgdor joined #minetest-dev
22:23 troller joined #minetest-dev
22:46 STHGOM joined #minetest-dev
23:00 SloanOnLinux joined #minetest-dev
23:00 SloanOnLinux joined #minetest-dev
23:07 turtleman joined #minetest-dev
23:33 Fritigern joined #minetest-dev
23:44 torgdor joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext