Time Nick Message 03:40 paramat *tumbleweed rolls by* 04:36 paramat will merge game#1276 in a moment 04:36 ShadowBot https://github.com/minetest/minetest_game/issues/1276 -- Default: Vary wood burn times according to wood density by paramat 04:40 paramat merging 04:46 paramat complete! down to one page of PRs 04:51 paramat now i'll get this MIT license thing done 13:02 Thomas-S @Core Devs: Could you please review and approve #4307? IMHO, this feature is needed very much. Thank you very much for your efforts! 13:02 ShadowBot https://github.com/minetest/minetest/issues/4307 -- Adding minetest.unregister_item API function by paly2 13:03 sfan5 i suggest posting this again in a few hours 13:03 sfan5 there don't seem to be many people here atm 14:16 T4im hmm.. so strangely enough e58a55aa seems to break nodemeta inventory updates for the client on some servers (i assume newer ones), player file inventories seem to continue to work; could this be due to the network protocol bump that seems to be part of that commit? 14:16 T4im e58a55aa being the plantlike drawtype changes 18:14 Thomas-S @Core Devs: Could you please review and approve #4307? IMHO, this feature is needed very much. Thank you very much for your efforts! 18:14 ShadowBot https://github.com/minetest/minetest/issues/4307 -- Adding minetest.unregister_item API function by paly2 18:16 est31 T4im, possibly those servers have experimental code applied 18:16 est31 or they are freeminer servers, idk 18:58 Hijiri would having extra "lua keys" like in the post https://forum.minetest.net/viewtopic.php?f=5&t=15351#p229679 be rejected because of android incompatibility? 18:58 Hijiri I was thinking of having 30+ extra keys or so availabl 18:59 Hijiri and then write a mod or core lua on top of it that would allocate keys to mods that request them, and also providing some configuration screen for players to remap 19:00 Hijiri other than the compatibility thing I was unsure how nice it would be to have many instances of "lua key #n" in the controls page 19:02 est31 Hijiri, yes android compat is a concern 19:02 est31 plus gamepad controllers 19:02 est31 keys are better a thing managed by the engine 19:02 Hijiri I mentioned last time I brought it up but I made an issue a while ago that would provide an android-compatible alternative #3777 19:02 ShadowBot https://github.com/minetest/minetest/issues/3777 -- API for adding arbitrary elements to the hotbar 19:03 Hijiri though it has the different issue that too much space could be taken up 19:03 Hijiri also I don't really know where I would begin reworking the hotbar 19:05 Hijiri it could sort of be done as a mod, if you changed the inventory formspec to start the inventory at a higher index and overrid other mods like bones to ignore the first n spaces 19:07 Hijiri oh wait, you would also have to override somehow all formspecs that display the main inventory 19:08 Hijiri maybe an easier engine change that would allow this as a mod would be to make it so you can piece together the hotbar from multiple inventories 19:08 Hijiri though then you are still limited by the max hotbar size 21:29 paramat i'm going to close game#361 as it has 3 -1s and PilzAdam isn't active anymore 21:29 ShadowBot https://github.com/minetest/minetest_game/issues/361 -- Allow defining burntime via the fuel group by PilzAdam 21:52 paramat closed game#967 21:52 ShadowBot https://github.com/minetest/minetest_game/issues/967 -- Obsidian Glass Panes by BBmine