Time Nick Message 01:11 VanessaE paramat: game 1220, -1 01:29 rubenwardy VanessaE, for maintenance reasons? 01:59 VanessaE rubenwardy: for legacy reasons. plus, well....why? 01:59 VanessaE what's to be gained? 03:34 paramat hi hmmmm please could you look at #4376 sometime? i'm trying to see how it fails the unit test 03:34 ShadowBot https://github.com/minetest/minetest/issues/4376 -- Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags by paramat 10:07 agaran Hello 10:07 agaran Is this a bug that you can't stop singleplayer if server thread is in infinite loop in lua? 10:12 nrzkt no, if it's not due to minetest or minetest_game developments 10:15 celeron55 that's how it has always been; i guess there could be a dialog asking whether to kill it after an unreasonable time has passed 10:15 celeron55 it's not particularly simple to do 10:22 est31 MinetestOS 10:22 agaran ok, kill does work on it, does not even require kill -9, but I wanted to be sure that it is not some unexpected feature 10:23 nrzkt i propose: std::async([]{ system("pkill -9 minetest") }); 10:24 nrzkt :p 10:24 Krock again a Linux-only feature 10:25 nrzkt #ifdef WIN32 10:25 nrzkt Player *player = nullptr; player->getName(); #endif 10:25 nrzkt :D 10:26 nrzkt killer feature , and portable on all OS :D 10:27 Krock then why do you make it Win32-only? 10:27 Krock android users may want to close it too 11:26 nrzkt yes, remove the ifdef and the async, just keep the crashing code and that's good :D 11:27 nrzkt Player *player = nullptr; player->getName(); is a portable crash closing :D 11:35 Krock well, any nullptr can cause the same crash 14:42 rubenwardy #4381 14:42 ShadowBot https://github.com/minetest/minetest/issues/4381 -- Create texture_packs.txt by combining texture_overrides.txt and a sec… by rubenwardy 14:47 rubenwardy added #4377 to #4381 14:47 ShadowBot https://github.com/minetest/minetest/issues/4377 -- lua_api: Document special textures by SmallJoker 14:47 ShadowBot https://github.com/minetest/minetest/issues/4381 -- Create texture_packs.txt by combining texture_overrides.txt and a sec… by rubenwardy 15:08 Krock est31, I wouldn't say this is trivial. Trivial are typos 15:08 est31 its just moving things 15:08 Krock (speaking of 4381) 15:08 Krock No, it adds the description for the special textuers 15:09 est31 the fact that 4377 is included makes it non trivial though 15:09 est31 agreed 15:09 Krock thanks :) 20:25 Hijiri where can I find a specification of itemstrings? 20:26 Hijiri (not a list of examples) 20:32 Hijiri actually, I mean the output of ItemStack:to_string 20:32 T4im you want an ebnf? x) 20:32 Hijiri If it can't be specified more simply 20:33 Hijiri I'm assuming it can be 20:33 Hijiri informal specification is fine if it covers all forms 20:33 T4im name [amount] 20:34 T4im not sure if you can add wear to the itemstring, never seen it 20:34 T4im s/amount/count/ 20:34 T4im [] meaning optional 20:34 T4im ash wait, it can, apparently, instead of count 20:34 T4im ah* 20:35 Hijiri is the output of to_string an itemstring? 20:35 T4im "Returns the stack in itemstring form." 20:35 Hijiri oh 20:35 T4im yes 20:35 Hijiri I was looking at the c++ and the format looked different 20:36 Hijiri I'm not sure where metadata goes in the itemstring but I probably won't be dealing with it 20:37 Hijiri actually I was looking at obsoleted code 20:37 Hijiri thanks T4im 20:42 nolsen #4372 20:42 ShadowBot https://github.com/minetest/minetest/issues/4372 -- Disallow registering users with the same name by SmallJoker 20:43 nolsen I have an urge to copy the changes and apply it to my server 20:43 nolsen Because this is a must have change. 20:43 Krock it's a shame that I haven't made this pull earlier 21:02 nolsen I noticed minetest doesn't use my wireless headphones, but instead uses my speakers, is this a known issue? 21:02 nolsen It's the same on Windows 10 and Ubuntu 16.10 21:02 nolsen While my other applications use the headphones. 21:17 paramat nore sofar any opinion on game#1220 ? 21:17 ShadowBot https://github.com/minetest/minetest_game/issues/1220 -- Move paper, books and book shelves into separate mod by rubenwardy 21:19 Calinou nolsen: not sure if you can tell Minetest to use a specific audio device 21:19 Calinou open an issue 21:19 Calinou my USB headset works with Minetest, but I have HDMI audio and speakers off 21:21 nolsen #4386 21:21 ShadowBot https://github.com/minetest/minetest/issues/4386 -- Minetest is not using wireless speakers (or headphones) 21:23 nolsen Hm, strange. 21:24 nolsen It's working fine now on Windows 10, but ubuntu 16.10 isn't. 21:24 nolsen Lemme test again. 21:25 paramat possibly a hardware config issue? 21:26 paramat i mean, a sound channel / driver issue 21:29 nolsen paramat: Either that, or I'm going crazy. 21:29 nolsen because ubuntu 16.10 works fine 21:30 nolsen I closed the issue, I'll reopen if it happens again. 21:30 paramat ok 21:30 nolsen I might be hearing things 21:36 T4im using headphones instead of speakers is something the operating system is responsible for, usually 21:37 T4im or some daemon running there 21:37 T4im at least under linux you'd usually have pulseaudio or jack or something manage that 21:44 paramat oh man 6 new issues 21:50 Krock paramat, I thought I finally had solved some by making pull requests but the issue spawner is faster than me :< 21:51 paramat i see 2 per day, 700 soon! :] 21:51 paramat luckily most are feature requests