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IRC log for #minetest-dev, 2016-07-29

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All times shown according to UTC.

Time Nick Message
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01:11 VanessaE paramat:  game 1220, -1
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01:29 rubenwardy VanessaE, for maintenance reasons?
01:59 VanessaE rubenwardy: for legacy reasons.  plus, well....why?
01:59 VanessaE what's to be gained?
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03:34 paramat hi hmmmm please could you look at #4376 sometime? i'm trying to see how it fails the unit test
03:34 ShadowBot https://github.com/minetest/minetest/issues/4376 -- Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags by paramat
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10:07 agaran Hello
10:07 agaran Is this a bug that you can't stop singleplayer if server thread is in infinite loop in lua?
10:12 nrzkt no, if it's not due to minetest or minetest_game developments
10:15 celeron55 that's how it has always been; i guess there could be a dialog asking whether to kill it after an unreasonable time has passed
10:15 celeron55 it's not particularly simple to do
10:22 est31 MinetestOS
10:22 agaran ok, kill does work on it, does not even require kill -9, but I wanted to be sure that it is not some unexpected feature
10:23 nrzkt i propose: std::async([]{ system("pkill -9 minetest") });
10:24 nrzkt :p
10:24 Krock again a Linux-only feature
10:25 nrzkt #ifdef WIN32
10:25 nrzkt Player *player = nullptr; player->getName(); #endif
10:25 nrzkt :D
10:26 nrzkt killer feature , and portable on all OS :D
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10:27 Krock then why do you make it Win32-only?
10:27 Krock android users may want to close it too
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11:26 nrzkt yes, remove the ifdef and the async, just keep the crashing code and that's good :D
11:27 nrzkt Player *player = nullptr; player->getName(); is a portable crash closing :D
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11:35 Krock well, any nullptr can cause the same crash
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14:42 rubenwardy #4381
14:42 ShadowBot https://github.com/minetest/minetest/issues/4381 -- Create texture_packs.txt by combining texture_overrides.txt and a sec… by rubenwardy
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14:47 rubenwardy added #4377 to #4381
14:47 ShadowBot https://github.com/minetest/minetest/issues/4377 -- lua_api: Document special textures by SmallJoker
14:47 ShadowBot https://github.com/minetest/minetest/issues/4381 -- Create texture_packs.txt by combining texture_overrides.txt and a sec… by rubenwardy
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15:08 Krock est31, I wouldn't say this is trivial. Trivial are typos
15:08 est31 its just moving things
15:08 Krock (speaking of 4381)
15:08 Krock No, it adds the description for the special textuers
15:09 est31 the fact that 4377 is included makes it non trivial though
15:09 est31 agreed
15:09 Krock thanks :)
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20:25 Hijiri where can I find a specification of itemstrings?
20:26 Hijiri (not a list of examples)
20:32 Hijiri actually, I mean the output of ItemStack:to_string
20:32 T4im you want an ebnf? x)
20:32 Hijiri If it can't be specified more simply
20:33 Hijiri I'm assuming it can be
20:33 Hijiri informal specification is fine if it covers all forms
20:33 T4im name [amount]
20:34 T4im not sure if you can add wear to the itemstring, never seen it
20:34 T4im s/amount/count/
20:34 T4im [] meaning optional
20:34 T4im ash wait, it can, apparently, instead of count
20:34 T4im ah*
20:35 Hijiri is the output of to_string an itemstring?
20:35 T4im "Returns the stack in itemstring form."
20:35 Hijiri oh
20:35 T4im yes
20:35 Hijiri I was looking at the c++ and the format looked different
20:36 Hijiri I'm not sure where metadata goes in the itemstring but I probably won't be dealing with it
20:37 Hijiri actually I was looking at obsoleted code
20:37 Hijiri thanks T4im
20:42 nolsen #4372
20:42 ShadowBot https://github.com/minetest/minetest/issues/4372 -- Disallow registering users with the same name by SmallJoker
20:43 nolsen I have an urge to copy the changes and apply it to my server
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20:43 nolsen Because this is a must have change.
20:43 Krock it's a shame that I haven't made this pull earlier
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21:02 nolsen I noticed minetest doesn't use my wireless headphones, but instead uses my speakers, is this a known issue?
21:02 nolsen It's the same on Windows 10 and Ubuntu 16.10
21:02 nolsen While my other applications use the headphones.
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21:17 paramat nore sofar any opinion on game#1220 ?
21:17 ShadowBot https://github.com/minetest/minetest_game/issues/1220 -- Move paper, books and book shelves into separate mod by rubenwardy
21:19 Calinou nolsen: not sure if you can tell Minetest to use a specific audio device
21:19 Calinou open an issue
21:19 Calinou my USB headset works with Minetest, but I have HDMI audio and speakers off
21:21 nolsen #4386
21:21 ShadowBot https://github.com/minetest/minetest/issues/4386 -- Minetest is not using wireless speakers (or headphones)
21:23 nolsen Hm, strange.
21:24 nolsen It's working fine now on Windows 10, but ubuntu 16.10 isn't.
21:24 nolsen Lemme test again.
21:25 paramat possibly a hardware config issue?
21:26 paramat i mean, a sound channel / driver issue
21:29 nolsen paramat: Either that, or I'm going crazy.
21:29 nolsen because ubuntu 16.10 works fine
21:30 nolsen I closed the issue, I'll reopen if it happens again.
21:30 paramat ok
21:30 nolsen I might be hearing things
21:36 T4im using headphones instead of speakers is something the operating system is responsible for, usually
21:37 T4im or some daemon running there
21:37 T4im at least under linux you'd usually have pulseaudio or jack or something manage that
21:44 paramat oh man 6 new issues
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21:50 Krock paramat, I thought I finally had solved some by making pull requests but the issue spawner is faster than me :<
21:51 paramat i see 2 per day, 700 soon! :]
21:51 paramat luckily most are feature requests
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