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IRC log for #minetest-dev, 2016-07-22

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All times shown according to UTC.

Time Nick Message
00:51 est31 joined #minetest-dev
00:51 est31 "the map_generation_limit should limit map generation.  not everything else in the entire universe."
00:51 est31 That was done because it created bugs
00:52 est31 entities are saved statically into the mapblocks
00:52 est31 if you put an entity to a place which doesnt get generated, it tries to save it
00:52 est31 then it doesnt find a mapblock to save it to
00:52 est31 --> crash
00:52 est31 so that system was introduced
00:53 est31 also, its a real world border
00:53 est31 you are not expected to leave the world border, are you
00:54 est31 hmmmm, ^
01:33 Void7_ joined #minetest-dev
01:36 hmmmm it says map_generation_limit
01:36 hmmmm not map_limit
01:37 hmmmm if a program is crashing that sounds like a bug that should be fixed rather than avoiding the bug
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02:02 paramat limiting as few things as possible helps elsewhere in the code, fewer checks needed
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02:15 its100best https://github.com/100best/minetest-android
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03:15 paramat hi sofar please could you consider game#965 sometime?
03:15 ShadowBot https://github.com/minetes​t/minetest_game/issues/965 -- Ability to Disable bones, drop items or keep inventory. by tenplus1
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18:46 tenplus1 would a kindly dev add game#1210 already, it's a needed fix until the main one is resolved
18:46 ShadowBot https://github.com/minetest​/minetest_game/issues/1210 -- Changed fencegate open collisionbox by tenplus1
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22:36 paramat 'its100best' http://irc.minetest.ru/minet​est-dev/2016-07-22#i_4655063 is a forum member who says they would like to help out with android
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23:34 paramat its100best here are the android issues https://github.com/minetest/minetest/issu​es?q=is%3Aopen+is%3Aissue+label%3AAndroid heh have fun :] perhaps you could try forking MT and submitting pull requests to improve android?
23:37 paramat our android specialist is sapier https://github.com/sapier but they're busy and inactive at the moment

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