Time Nick Message 16:53 est31 nice, just discovered this page on the minetest wiki: http://wiki.minetest.net/Minetest_in_der_Schule 16:54 est31 its in german, but the author has really done some great work 16:54 sfan5 indeed 16:54 est31 also really like this image: http://wiki.minetest.net/File:Tastatur_zu_Minetest-Bedienung.png 16:57 Fixer tastenbelegung... 17:02 est31 would have been better if it was an SVG, then translation would have been easier 17:02 est31 but shrug. 17:15 Thomas-S New PR: game#1169 17:15 ShadowBot https://github.com/minetest/minetest_game/issues/1169 -- Remove use_texture_alpha from door definition by Thomas--S 17:16 Thomas-S Would be nice, if someone could review this. 17:16 Thomas-S Thanks in advance for your efforts. 17:17 sofar You don't have to write 3 lines to ask for review 17:18 Thomas-S Sorry! 17:21 hmmmm hey est 17:21 hmmmm do you mind looking over a rather large commit I made? 17:27 hmmmm https://github.com/kwolekr/minetest/commit/30b77a79505f4e32df5d00d0c8e2ea50f63900c3 18:41 tenplus1 hi folks 18:42 tenplus1 pull game#1102 tidied and merged, ready for someone to have a look see :P 18:42 ShadowBot https://github.com/minetest/minetest_game/issues/1102 -- save respawn entering bed, remove constant read_spawns by tenplus1 19:13 paramat nore sfan5 do you agree that TNT should continue to be disabled by default on multiplayer? if so please comment game#1085 19:13 ShadowBot https://github.com/minetest/minetest_game/issues/1085 -- Disabling TNT by tenplus1 19:14 paramat hmmmmm i'll look at your commit tonight, was too tired recently 19:15 nore paramat: fine with me 19:17 paramat VanessaE any opinion on that TNT issue ^ ? 19:20 paramat nore do you mean it should be disabled by default in multiplayer? 19:20 nore paramat: yes 19:25 sfan5 paramat: the pull is fine with me if it doesnt change current behaviour 19:25 sfan5 imo TNT should be disabled by default in mp 19:25 sfan5 if server owners want it they can enable it 19:25 sfan5 maybe there should be a prominent notice in the README.txt tho 19:27 paramat ok agreed 19:30 sofar I'm fine with having it disabled by default in multiplayer as well 19:31 paramat ok 19:43 hmmmm paramat? sofar? 19:43 paramat hmmmm? 19:44 hmmmm just wondering if anybody is actually reviewing that one commit 19:44 sofar - minetest.get/set_mapgen_params are deprecated by the above new functions. 19:44 sofar oy, seems like something I'd want to at least look at 19:44 paramat i'll look at it this evening 19:45 hmmmm sweet 19:59 T4im btw, are you interested in a series of patches being applied to _game from what is found by shakedown? I'm constantly seeing PR's addressing things that could have been fixed a year ago. I think by fasttracking bugifixing a little, you could save quite a bit of work of reviewing stuff there. :) 20:00 T4im (and these bugfixes are at least unittest backed) 20:00 paramat yes we'll consider anything that comes up 20:37 T4im so, that's a clear "maybe"? :P 21:06 paramat yeah 21:07 T4im who sais maybe to bugfixing crashes and api-contract breaches? O_o 21:08 xunto T4im: just make a pull request. It's just like Linus said: "Talk is cheap. Show me the code." :D 21:10 xunto By the way, I like your game#1165. I even stole it for my game. 21:10 ShadowBot https://github.com/minetest/minetest_game/issues/1165 -- Let Travis-CI automatically lint the lua code of the game. by t4im 21:11 paramat what i mean is the shakedown patches will still have to be reviewed but we are certainly interested 21:18 T4im xunto: I've done that before, I'm just trying to avoid wasting time again, when it isn't even wanted but just "endured" 21:18 T4im ;) 21:23 paramat game#1170 fairly trivial will merge soon 21:23 ShadowBot https://github.com/minetest/minetest_game/issues/1170 -- Flowers: Make waterlily floodable by paramat 23:16 paramat hmmmm in lua_api.txt do you perhaps need to add a note to deprecate 'minetest.set_noiseparams()'? 23:21 paramat .. and the same for 'minetest.get_noiseparams()' 23:31 paramat +1 for removing mg specific params 23:49 paramat intereseting, can we now 'set mapgen setting' while mapgen is running? 23:49 paramat (interesting) 23:50 paramat not inter-resetting