Time Nick Message 01:57 Wayward_One ShadowNinja, anyone else who may be able to help: I still have no idea how to build the apk since the switch to Gradle. 12:41 est31 ShadowNinja, also, don't forget to update this wiki page: http://dev.minetest.net/Android 14:05 sofar est31: do you know perhaps why weblate is showing translations are all locked? 14:05 sofar "This translation is currently locked for updates!" 14:08 est31 ahhhh 14:08 est31 damn thats my fault 14:09 est31 I locked it when I merged the translations 14:09 est31 in order to not get conflicts 14:09 est31 You know what 14:09 est31 I'll use it for something positive 14:09 est31 I'll update the translation templates 14:10 est31 last time before the release 14:16 sofar k 14:17 est31 so, it should be unlocked now 14:17 sofar yus! 15:04 Obani Zeno`, I understand what you were talking about with stress and coding 15:05 Obani and IRC 15:07 Zeno` When was that?! 15:07 Zeno` oh, they left 15:08 * Zeno` wonders who Obani is 16:29 paramat Wayward_One no problem :) 17:11 nore paramat: I'd like to get #4090 in before release 17:11 ShadowBot https://github.com/minetest/minetest/issues/4090 -- Escapes fix by Ekdohibs 17:11 nore it's two bug fixes 17:12 paramat ok 17:12 paramat nore sfan5 please could you consider game#1065 ? 17:12 ShadowBot https://github.com/minetest/minetest_game/issues/1065 -- Default: Lower grass_side and snow_side textures by paramat 17:12 nore Zeno`: if you could review it ^ 17:12 nore paramat: looking 17:12 paramat added 4090 to milestones 17:13 paramat i'll attempt to review :) 17:13 nore paramat: game#1065 looks fine 17:13 ShadowBot https://github.com/minetest/minetest_game/issues/1065 -- Default: Lower grass_side and snow_side textures by paramat 17:13 paramat ok 17:17 paramat btw i think 1065 can be merged for release 17:19 paramat possible blocker game#1072 17:19 ShadowBot https://github.com/minetest/minetest_game/issues/1072 -- Creative playername troubles 17:19 Krock 1065 LGTM. Should be merged 17:20 paramat technically i can, was hoping for more dev review 17:20 paramat maybe later 17:20 Krock well.. these are textures. I'm not sure if it's required to get the dev approvals there. Gettnig a feedback frmo the players seems to be more important 17:21 Krock oh noes. Typo monster does its round again 17:34 paramat Krock #4084 is ready for merge? 17:34 ShadowBot https://github.com/minetest/minetest/issues/4084 -- Add [scale texture modifier by SmallJoker 17:34 Krock yep 17:43 lisac Hi nore. 17:51 paramat please can anyone review #4090 #4084 ? 17:51 ShadowBot https://github.com/minetest/minetest/issues/4090 -- Escapes fix by Ekdohibs 17:51 ShadowBot https://github.com/minetest/minetest/issues/4084 -- Add [scale texture modifier by SmallJoker 18:15 nore ~tell paramat +1-ed #4084 18:15 ShadowBot nore: O.K. 18:20 lisac ~tell lisac test! 18:20 ShadowBot lisac: O.K. 18:20 lisac Nice :D 21:46 paramat nore sfan5 i updated game#1075 on PilzAdam's request, it's fairly trivial but can anyone +1? 21:46 ShadowBot https://github.com/minetest/minetest_game/issues/1075 -- Stairs/default: Make sandstone(brick) groups consistent by paramat 21:46 paramat i'll probably merge games 1065 1067 1075 later 21:47 nore paramat: looks good 22:09 millersman Fixer: I think I found the reason for the somethimes not working fluid update: my PR only does reflow for blocks that are loaded in background by the emerge thread, but sometimes some blocks are loaded directly if they are used e.g. for spwaning the player 22:10 Fixer millersman, interesting 22:14 Fixer millersman, how you found that problem? Only thing that looked stuck like started to flow after simple walk away and walk back, anything else was working nice (only thing was that reflow thing of huge flows of many chunks height) 22:29 millersman i've seen that sometimes even single node water is not flowing, which means that either my code is broken (unlikely as it should not fail for whole chunks in many different situations then) or that it isn't called at all... so far i found a few calls to load which are done from different places so this seems to be the reason 22:30 millersman not sure when i find the time to fix it, though 22:38 paramat now merging games 1065 1067 1075 22:40 sofar paramat: I strongly object against your notion of freeze. (and that will be the last I say of it) 22:53 paramat merged. please don't ping me during merge unless it's urgent 23:00 paramat textures are fairly harmless, a low risk of breaking stuff, and that was part 2 of the grass rework. no hard rules, flexibility and consideration on a per-case basis. also i am release manager ^_^ 23:01 Fixer please don't touch that textures ever again 23:01 Fixer ^_> 23:01 kahrl Fixer, I've finally put up a PR for #4051: #4092 23:01 ShadowBot https://github.com/minetest/minetest/issues/4051 -- Chat does not scroll properly 23:01 ShadowBot https://github.com/minetest/minetest/issues/4092 -- Keep scroll position constant in ChatBuffer::deleteOldest() by kahrl 23:01 Fixer kahrl, great job 23:02 Fixer kahrl, will test it 23:02 kahrl I didn't have to rebase the code at all, but what took some time is to reproduce the bug and make sure the patch fixes it 23:02 kahrl also I was still a bit lazy :P 23:03 kahrl I ended up writing a mod that basically keeps spamming randomly long chat messages 23:04 Fixer lol, just join any populated server 23:05 kahrl I prefer singleplayer :P 23:26 paramat now merging #4078 #4080 23:26 ShadowBot https://github.com/minetest/minetest/issues/4078 -- Lua_api.txt: Add warnings of l-system lighting bug by paramat 23:26 ShadowBot https://github.com/minetest/minetest/issues/4080 -- Fix Android player_stepheight for snow nodebox by MoNTE48 23:28 * VanessaE pings paramat despite it not being urgent. ;) 23:36 paramat merged. mischievous imp! 23:36 VanessaE ;)