Time Nick Message 01:43 sofar wow memory leak loading and unloading farmap games 01:43 sofar seems to happen a lot when I start+stop my game without exiting, so it really smells like a farmap leak 07:27 sofar alright, lua has me STUMPED 07:27 sofar def.groups.not_in_creative_inventory = 1 07:28 sofar passed to minetest.register( ... { ... groups = def.groups } 07:28 sofar annihilated, nowehere to be found in the registration afterwards 07:29 sofar one hour now chasing this problem :( 07:29 sofar what the hell :( 07:32 sofar it's the damn reference, the damn damn reference :( 07:42 sofar finally 19:33 paramat hmmmm kahrl nore nrzkt sfan5 celeron55 feature freeze on 23 March then a 2 week freeze 19:34 sfan5 ok 19:35 paramat thanks 19:39 Fixer #3770 19:39 ShadowBot https://github.com/minetest/minetest/issues/3770 -- Fix superflous shader setting updates by ShadowNinja 19:55 paramat nore sfan5 some easy reviews game#935 game#931 game#758 game#945 19:55 ShadowBot https://github.com/minetest/minetest_game/issues/935 -- Walls: Don't connect to group:cracky by sofar 19:55 ShadowBot https://github.com/minetest/minetest_game/issues/931 -- Re-export character.b3d without texture linkage. by sofar 19:55 ShadowBot https://github.com/minetest/minetest_game/issues/758 -- Add steel door/trapdoor sounds. by sofar 19:55 ShadowBot https://github.com/minetest/minetest_game/issues/945 -- Creative: Small simplification and add listring to trash by kilbith2 19:56 sfan5 758 is not easy to review 19:56 sfan5 my chromium doesn't play ogg in-browser 19:56 sfan5 :^) 19:57 paramat ok 19:57 sfan5 paramat: you have my approval for 931 and 945 19:57 Obani by the way, I'm making some new sounds for default 19:58 Obani It might take long to finish it but I already made some 20:04 paramat nore sfan5 game#933 20:04 ShadowBot https://github.com/minetest/minetest_game/issues/933 -- Allow for shift+clicking inventory from bones by Rui914 20:12 paramat i think this could be closed game#788 20:12 ShadowBot https://github.com/minetest/minetest_game/issues/788 -- mese crystal fragments to mese crystal craft 20:23 paramat i might merge #3862 on my own approval as it's a mgv7 design issue, a bugfix and consistent with other mapgens 20:23 ShadowBot https://github.com/minetest/minetest/issues/3862 -- Mgv7: Limit pseudorandom caves to surface mapchunk or below by paramat 20:27 Obani paramat, with should 788 be closed ? 20:27 Obani It seems legit to me 20:27 Obani Or was it fixed recently ? 20:28 paramat just my opinion, mese fragments were not intended to be craftable back 20:28 Obani Don't understand why 20:29 Obani It's not meant to be realistic 20:29 paramat sure, i think vanessa designed it 20:29 Obani It's meant to be cool to play 20:37 Calinou paramat, is it OK to remove some trailing whitespace when doing a pull request? 20:38 paramat yes if it's just a few corrections. major cleanups should be seperate commits 20:40 Calinou https://github.com/minetest/minetest/pull/1908 updated 20:45 sofar sfan5: really, can't download and play two ogg files? :) 20:45 * sofar attempts to guilt trips sfan5 20:45 sfan5 i can 20:45 sfan5 but thats not an "easy review" 20:46 sofar right-click, save as :) 20:46 sofar https://github.com/sofar/minetest_game/blob/metal_door_sounds/mods/doors/sounds/doors_steel_door_open.ogg 20:47 sofar https://github.com/sofar/minetest_game/blob/metal_door_sounds/mods/doors/sounds/doors_steel_door_close.ogg 20:47 sofar curl $url | ogg123 20:48 paramat ok 1908 seems a good idea to support sprint mods 20:52 Fixer is it possible to disable showing of serialisation errors to clients? 20:56 sofar modified client 20:56 sofar but they should be fatal 20:58 Fixer fatal? o_0 21:03 Fixer sofar, i mean this error: https://i.imgur.com/Ud7JR50.png 21:09 sofar well that's likely an actual bug somewhere 21:21 Fixer https://i.imgur.com/tBqGQK7.png funny hearthbeat draw times when walking with minimap on, linuxgaming2 21:22 Fixer 15% fps drop on such spikes, slightly noticed 21:27 Obani sofar, your sound is too violent 21:27 Obani your sounds are* 21:27 sofar picky picky 21:28 sofar look, I'm tired of people assuming that sounds are going to be likable 21:28 Obani Calinou, why do all the checks fail ? 21:28 sofar the default minetest sounds right now are just as bad 21:28 * Calinou shrugs 21:28 sofar grrrr 21:28 Obani sofar, push it now 21:28 sofar lol 21:28 Obani It will be remade later 21:28 Obani No problem, just hear at actual mt default sounds 21:29 Obani ... 21:29 sofar that's my point. Right now there's only wood door sounds, this is an improvement, and already the second try of me doing steel door sounds 21:29 sofar and this is from an actual nicely sounding metal door, lol 21:29 Obani sofar, real life sounds do not always sound good 21:29 Obani Also the record is not always what you hear 21:30 Obani Also the render is not always what it will render in-game 21:31 Obani ok gtg now 21:31 Obani good night/day :) 23:00 nore sofar: doors sounds are ok for me, but I never play with sound, so my opinion may not be worth much 23:01 nore also, I was able to trigger a selected node bug 23:01 nore where the old doors 23:01 nore s/doors/door/ 23:01 nore still stays selected 23:01 nore while it has been replaced by the opened version 23:02 sofar yes, that's an engine thing 23:02 sofar it's not a real problem, if you wanted to open it again it's actually highlighted 23:02 nore F5 gives the correct node name though 23:03 nore anyway, +1 to the sounds 23:03 nore and an engine bug to report :) 23:06 Fixer sofar, close sound feels somewhat long, no? 23:17 sofar Fixer: yes, a bit on purpose to avoid making a quick clack sound. wooden door sounds are also long 23:27 ssieb fwiw, I think the new door sounds are fine 23:27 ssieb but I tend to play with sounds off as well... 23:29 Fixer o_0 23:43 paramat i think i'll merge game#935 as a trivial walls correction, unless there are objections 23:43 ShadowBot https://github.com/minetest/minetest_game/issues/935 -- Walls: Don't connect to group:cracky by sofar