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IRC log for #minetest-dev, 2016-02-27

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Time Nick Message
00:56 Hijiri Does require require an insecure environment? I have a mod using require() but I never had to request an insecure environment (this is on 0.4.13)
00:56 Hijiri stable
00:57 Hijiri but I saw a forum post by rubenwardy mentioning that it's needed
00:57 Hijiri maybe it's just in the dev version?
01:09 ShadowNinja Hijiri: Yep, you need an insecure env.  You probably have mod security desabled (set secure.enable_security=true).
01:09 ShadowNinja I toyed with adding a restricted one to the secure env, but it was kind of a mess.
01:16 Hijiri ShadowNinja: ok, thanks
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01:29 est31 ShadowNinja, i'll take care of weblate
01:30 ShadowNinja est31: K, also, see my messages on your SRP patch.
01:30 est31 ShadowNinja, question: you looked at #3503 and liked the idea, also you reviewed parts of the implementation
01:30 ShadowBot https://github.com/minetest/minetest/issues/3503 -- Nodebox: Allow nodeboxes to "connect" by sofar
01:30 ShadowNinja est31: What timezone are you in?
01:30 est31 can you give it a full review and a +1 possibly
01:30 est31 ShadowNinja, my sleep cycle is not sun aligned
01:31 est31 my timezone is CET
01:36 ShadowNinja est31: Commented.
01:37 ShadowNinja I haven't tested it or given it a particularly thorough code review though.
01:37 est31 where do technic wires need "connect_sides"
01:37 est31 and what does connect_sides do
01:37 ShadowNinja est31: So they don't connect to, eg, the front of a machine.
01:38 ShadowNinja The machines would have something like connect_sides={"bottom","back","left","right"}.
01:39 sofar est31: you're in CET? O-o... I never suspected that!
01:39 sofar est31: I have some alternative thoughts on that, will read comments and catch up
01:40 est31 i can connect technic machines from the front too
01:40 est31 atm
01:40 sofar right
01:40 est31 only exception is switching station
01:41 est31 but that one can be handled with a second nodedef
01:41 est31 but ShadowNinja is right there should be an option of some sort allowing this
01:42 sofar I was thinking
01:42 sofar (1) account for facedir
01:42 sofar and then
01:42 sofar (2) only connect when facing node connects back the same way
01:42 sofar that would solve this without additional options
01:43 est31 that'd be a cool idea
01:43 sofar the part where we connect back is trivial
01:43 sofar the facedir accounting may be tricky, but doable
01:45 sofar there's one minor thing
01:45 sofar we only check if we connect "back" if it's a ndt_connected
01:46 sofar if the connects_to lists e.g. a "default:stone" we'd just connect irregardless
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01:50 est31 but technic machines arent ndt_connected
01:50 sofar yes
01:51 sofar ahh yes, hmm
01:51 sofar they won't have a nodbox for the connecting side
01:51 sofar I was wondering if an empty list would be possible
01:51 sofar e.g. connect_down = {}
01:51 sofar I need to test that
01:54 est31 what about connects_to = "all"
01:54 est31 and then allowing to connect to all things
01:55 sofar group:all ?
01:55 sofar could have multiple uses
01:55 sofar a generic way would be better then something fence specific
01:55 sofar getIds() should implement that
01:56 est31 nah
01:57 est31 it would allocate gazillions of ids
01:57 sofar absolutely
01:57 sofar hmm, so a struct flag would be better
01:59 ShadowNinja sofar: Just connecting back won't do, because technic machines might make use of nodeboxes or meshes.
01:59 sofar ah, right
02:01 ShadowNinja I'd just do connect_sides=0b000000 or so, but you may want to do something else a little more Lua-friendly as Lua doesn't have binary constants afaik.
02:01 sofar so um, did you guys hear the news about realbadangel btw?
02:07 sofar yes. someone came into #minetest and told paramat and me. He apparently has not regained consciousness after having a heartattack
02:08 est31 oh, shit.
02:08 sofar just wanted other devs to be aware of that, since I didn't see a lot of devs around
02:10 sofar considering his apparent condition I think no dev should expect him to update any of his PR's any time soon :(
02:10 Taoki_1 Wow... that happened? I see...
02:11 Taoki Yeah, it will obviously be a delat for the dev stuff too. Hope he'll be fine in any case though.
02:11 Taoki **delay
02:12 VanessaE sofar: WHAT?!?
02:13 sofar http://irc.minetest.ru/minetest/2016-02-26#i_4545766
02:13 sofar I'm out for a bit.
02:15 VanessaE :'(
02:28 Taoki Think I've had enough of a dose of dark stuff for several days now. Don't need to hear of more people I know almost dying... things are really going to heck these days :(
02:32 VanessaE I've sent his girlfriend a message (she's a friend on facebook), asking for details
02:32 Taoki Ok. Highlight me too if there's any news please.
02:33 VanessaE sure.
02:34 Taoki Thanks
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04:17 est31 oka weblate is merged
04:17 est31 okay*
04:29 est31 gonna push this little fix: https://github.com/est31/minetest/commit/53bf079aecc86726bfab4bf0c9bbfe594f7231ef
04:29 est31 after that I update both minetest.conf.example and the translation file
04:29 est31 and I update the po templates
04:29 est31 so that the translators can add the new strings.
04:30 est31 waiting 20 mins for sb to say yes or no, if no reply i push the fix
04:45 ShadowNinja est31: I'd probably just write " =" and then prefix a space to the value if it's non-empty.  Not really an issue though, so +1.
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06:59 est31 ShadowNinja, you cant reproduce with irrlicht 1.8.3?
06:59 est31 thats interesting
06:59 est31 afaik the patch isnt in in 1.8.3
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07:16 est31 dam i hate touchpads
07:16 est31 you just click on buttons you shouldnt click on
07:16 est31 closing issues you just reopened
07:16 est31 :/
07:20 kahrl oh wow, just saw the logs. Hope RBA gets better soon
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09:36 Emmanuel24 Hello when will the Android version of MT finally have a sun and moon? Im on 0.4.12 and it looks just weird with the empty sky (except clouds)
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13:40 Fixer If someone wants to test superfl shaders 3770, i made 64bit windows binaries with, it hugely boost my fps, but has few unresolved bugs that happen occasionally: https://github.com/minetest/minetest/files/149330/minetest-0.4.13-e8a3d22-win64-VBO-SF.zip (vbo also included and can be enabled if needed)
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16:00 everamzah #3770
16:00 ShadowBot https://github.com/minetest/minetest/issues/3770 -- Fix superflous shader setting updates by ShadowNinja
16:01 Fixer yes
16:01 Fixer test it
16:01 everamzah superfluous*
16:01 Fixer without RBA someone should try to fix it
16:01 everamzah sure thing, takes me awhile, mostly afk
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16:31 ShadowNinja !tell est31 Well, 1.8.3-2, but that's just a packager version.  It's worth noting that there's a sizable delay between pressing the kay and the field being filled out though.
16:31 ShadowBot ShadowNinja: O.K.
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17:06 paramat please can anyone make -project logged? logs are essential for dev work
17:06 paramat i see useful discussions going on there
17:07 paramat manual logging by oldcoder won't be good or fast enough
17:07 paramat (no offense)
17:07 srifqi make -project (?)
17:07 srifqi what do you mean, paramat?
17:07 paramat until then technical dev discussion should be here
17:08 rubenwardy #minetest-project
17:08 Krock srifqi, most likely is an IRC channel meant
17:08 Krock eww, got ninja'd
17:08 paramat yes
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17:09 paramat mod discussion is ok there though
17:10 srifqi :O
17:10 paramat ^ celeron55
17:11 srifqi what is the difference between this and #minetest-project?
17:11 everamzah #minetest-project is a higher level venue.  somewhere in between #minetest and #minetest-dev
17:11 rubenwardy see proposal
17:12 paramat also -delta -doc and -mods should be shut down and logging stopped at irc.mintest.ru
17:12 everamzah -mods is sofar's now?  re his gh org
17:13 paramat i mean irc channels
17:13 srifqi I can't join #minetest-delta and #minetest-mods
17:13 srifqi But, I'm alone at #minetest-docs
17:13 srifqi *#minetest-doc
17:14 srifqi okay, both
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17:18 everamzah oh, ok, i thought sofar was using #minetest-mods to represent his github organization of the same name
17:19 everamzah since it wasn't used for its original purpose anymore.  but i see he's not in there, and the topic was never changed.  so i must have been under the wrong impression
17:19 paramat correct no relation
17:20 celeron55 paramat: this is what i was questioning oldcoder about when he wanted to create the channel and he insisted that it's useful
17:21 paramat heh
17:21 celeron55 it should have logs but i doubt xyz will update irc.minetest.ru when i should have taken it over months ago and still don't feel like doing it
17:22 paramat ok
17:22 celeron55 setting up a perl-based IRC logger on openbsd sounds like hell
17:22 celeron55 they always use some obscure modules
17:23 celeron55 but... some day
17:27 paramat nore sfan5 ShadowNinja game#872 is ready for review, and any comments on book erasing in game#876 ?
17:27 ShadowBot https://github.com/minetest/minetest_game/issues/872 -- Default: Add 'snowy pine tree from sapling' schematic by paramat
17:27 ShadowBot https://github.com/minetest/minetest_game/issues/876 -- Change written book formspec to word-wrap by tenplus1
17:28 everamzah erasing books is a handy addition, requires no new items, and allows the preservation of materials in case a written book is unwanted
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17:29 everamzah on the other hand, it is a bit queer
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17:35 paramat hi hmmmm here's a pcgrandom PR in case you want to check it #3746
17:35 ShadowBot https://github.com/minetest/minetest/issues/3746 -- Optimize PcgRandom::bytes() by ShadowNinja
17:35 hmmmm NO.
17:35 ShadowNinja ^ Breaks determinism for said function, may be unsuitable for merging due to that.
17:36 paramat ok no problem
17:36 hmmmm seriously stop this
17:36 hmmmm that's the way I originally implemented the function until I realized it broke on different endian platforms
17:36 hmmmm PcgRandom::bytes() doesn't even NEED to be optimized
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17:39 celeron55 what
17:40 hmmmm can't you find something else in MT that needs work?
17:40 celeron55 i can't imagine anyone's opinion differing from hmmmm's in this
17:40 nore paramat: I broke my drivers *again*, so I can't test anything now, sorry...
17:40 hmmmm SN:  I feel like many of your changes are changes for the sake of changes
17:40 paramat no problem
17:41 celeron55 hmmmm: regardless, let's judge them on a per-change basis; it should encourage better stuff than just judging the person
17:41 hmmmm I haven't touched minetest or even been in this channel for over a month
17:41 hmmmm I just don't want people to start messing up what is already perfectly fine the way it is
17:42 paramat nore 872 is tested just needs approval
17:42 nore paramat: do you have a screenshot?
17:43 nore (I can't see how it looks since my drivers are broken :'()
17:43 paramat i'll add one
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17:48 ShadowNinja hmmmm: That patch in particular wasn't a very serious patch, I just wrote it for fun really.
17:48 ShadowNinja This should fix the website AV wornings: http://ix.io/oF8
17:49 ShadowNinja https://github.com/minetest/minetest.github.io/issues/27
17:49 ShadowNinja I moved the <noscript> because it's supposed to be in the body (otherwise it's invalid).
17:50 ShadowNinja (... although browsers will *probably* handle it anyway)
17:50 est31 what is <noscript>
17:50 est31 ah I see...
17:51 paramat nore added screenshot and explanation to first post.
17:52 paramat thanks
17:52 nore paramat: ok, looks good :)
17:58 ShadowNinja est31: #373 Close since there isn't really anything else left for us to do but wait?
17:58 est31 ShadowNinja, about the pasting bug
17:58 ShadowBot https://github.com/minetest/minetest/issues/373 -- Copy-paste doesn't work on GNU/Linux, from another program to Minetest
17:59 est31 you say you cant reproduce it with 1.8.3?
18:00 ShadowNinja est31: Yep, 1.8.3-2 "Build Date : Sat 05 Dec 2015 10:19:45 PM EST"
18:01 est31 thats really weird
18:01 est31 because I have sent them a patch to fix it
18:01 est31 after the 1.8.3 release
18:02 est31 so when it works on 1.8.3
18:02 ShadowNinja est31: Well, IIRC PilzAdam mentioned that it worked with the KDE clipboard even before, so it might just be that -- although I don't remember it working for me before.
18:06 est31 ShadowNinja,  I'd keep the issue open to make finding it easier when searching for dupes when filing a new bug
18:06 est31 but if you want to close it, its okay
18:07 ShadowNinja est31: By that logic we should never close any issues.  Just omit "is:open" from the search.
18:08 ShadowNinja est31: Does my AV alerting fix look fine?
18:08 est31 just nrz's argument that its fixed in 1.9 is not really good
18:08 est31 we dont target 1.9
18:08 est31 but irrlicht stable branch
18:08 ShadowNinja est31: Well, it's fixed in Irrlicht, it's only a matter of waiting for the next release, so I don't really see a point in keeping it open.
18:08 est31 ShadowNinja, so you also want to close a bug if somebody opens a pr to fix it, not if the pr gets merged?
18:09 ShadowNinja est31: No, but I would close it after the PR is merged, and in this case it has been merged.
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18:12 kilbith ShadowNinja, i've pinged you 2 times on the jerky regression you caused on the collision code, are you considering it ? https://github.com/minetest/minetest/issues/3773
18:12 est31 kilbith, its blocker issue
18:13 est31 it will be considered
18:13 kilbith where is the label ?
18:13 est31 ah
18:13 paramat #3796 is a possible fix needs testing
18:13 ShadowBot https://github.com/minetest/minetest/issues/3796 -- Fix jumping at node edge. by zhangjunphy
18:13 est31 disregard then :)
18:13 est31 no
18:13 est31 no testing
18:14 est31 verify that it actually reverts the patch
18:14 kilbith yeah, a straight reverting for good
18:15 paramat so best to revert first, then proceed from there?
18:15 est31 yea
18:15 paramat agreed
18:24 ShadowNinja kilbith: I'm not sure how to fix it, but I'd rather not just revert it.
18:25 paramat shall i ask zhangjunphy to make a reverting-only commit? (which should be easy for them to do)
18:25 ShadowNinja There does seem to be a fix PR though...
18:25 paramat i'd rather revert first, then test their fix
18:26 ShadowNinja #3796
18:26 ShadowBot https://github.com/minetest/minetest/issues/3796 -- Fix jumping at node edge. by zhangjunphy
18:26 est31 I wonder why this line got added https://github.com/minetest/minetest/pull/3796/files#diff-746d6155906a987734997d4cad358153R391
18:26 ShadowNinja Includes revert, although it's squashed.
18:29 paramat anyway yes this should be reverted, the fix may take a while to find, and players are frustrated
18:30 est31 i just dont want a back and forth
18:30 est31 of fix of the fix of the fix
18:30 paramat exactly
18:30 est31 and nobody really knowing what the code actually does
18:31 est31 i admit: I don't do
18:31 paramat ok i'll ask that PR is changed to be revert only, and their fix to be a seperate PR
18:31 est31 ok
18:32 est31 probably, from what I've seen, the diff of the actual fix will get much smaller
18:36 kilbith why asking the guy, just `git revert <commit>` and it's done
18:40 est31 even better
18:41 est31 paramat, you want to do it?
18:41 ShadowNinja I'm O.K. with revert.
18:41 ShadowNinja Just check the new fix and push that (as a seperate commit) if it works.
18:43 paramat ah i didn't realise we could auto revert, and haven't done this before
18:45 est31 i do know such an option exists
18:45 est31 but didnt think of it
18:45 est31 :)
18:45 kilbith first you must use `git stash`
18:45 kilbith then revert
18:46 paramat crumbs i don't trust myself, please can someone else do this?
18:49 est31 i have never used it myself before
18:49 paramat heh
18:50 paramat please can anyone approve #3741 ? code is reviewed and fine just needs +1
18:50 ShadowBot https://github.com/minetest/minetest/issues/3741 -- Mgvalleys: Add Dry Riverbeds by duane-r
18:50 est31 in fact I remember 9 months ago or something I argued very heavily against reverting nrz's changes. never would have thought I would ever propose reverting a whole commit lol
18:51 paramat i was just thinking about the git guideline of altering history afer 10 mins, not sure that applies here
18:51 est31 here I am :S
18:51 est31 no, thats different
18:51 est31 "git revert" doesnt change history
18:51 paramat i see
18:51 est31 its only a helper script to make changes that are 100% opposite to a specified commit
18:52 est31 which then gets a second commit
18:53 est31 paramat, about 3741 i like the idea
18:54 est31 havent given the code a close look but the style looks fine :)
18:55 est31 so okay from me
18:56 paramat isee, and thanks
18:58 paramat i'm giving duane some freedom with mgvalleys since it's one of our more 'experimental' mapgens
18:59 paramat just occasionally making requests where needed
19:02 paramat i'll merge 3741 and 3792 within an hour, plus anything else that can go in
19:12 Fixer is it possible to view what changed after changes in PR?
19:17 paramat https://github.com/minetest/minetest/commits/master just click on the commit title
19:20 Fixer paramat, i mean, when some pull request is edited, i want to see what was changed between this pull req-st revisions
19:21 paramat ah not sure
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20:24 OldCoder celeron55, I will set up logs today
20:25 OldCoder paramat, it is automated. I'm connected through ZNC. ZNC has records going back to the start.
20:30 paramat ok cool
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21:09 ShadowNinja #1952 updated to be perfect. ;-)
21:09 ShadowBot https://github.com/minetest/minetest/issues/1952 -- Use the console instead of a dedicated window when pressing chat/command keys by ShadowNinja
21:10 ShadowNinja Copy/paste works now, and you can select text with ctrl-a or shift(-ctrl)-left/right.
21:11 ShadowNinja C&P might have issues on old versions of Irrlicht though, depending on your platform.
21:12 ShadowNinja (Linux running something other than KDE on 1.8.3 or lower in particular may have issues)
21:12 ShadowNinja (But the old text console has issues on those platforms too, so that's not a reason to block it)
21:24 paramat now merging #3741 #3792
21:24 ShadowBot https://github.com/minetest/minetest/issues/3741 -- Mgvalleys: Add Dry Riverbeds by duane-r
21:24 ShadowBot https://github.com/minetest/minetest/issues/3792 -- Nodedef: Restore smooth lighting to water by paramat
21:32 Megaf ShadowNinja, do you have a screenshot for #1952 ?
21:32 ShadowBot https://github.com/minetest/minetest/issues/1952 -- Use the console instead of a dedicated window when pressing chat/command keys by ShadowNinja
21:33 ShadowNinja Megaf: No, but it looks just like the regular console, except smaller ('t' and '/' keys) or full size (F10).
21:35 paramat merge complete
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21:41 paramat now merging game#872
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21:43 nore paramat: I was wondering
21:43 nore do the pine needles turn into pine needles with snow when you put snow on them?
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21:44 paramat no this PR doesn't add 'pine needles with snow' anymore
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21:46 paramat those had problems
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21:47 ShadowNinja !tell est31 I have to pass -DCURSES_INCLUDE_PATH=/usr/include and then manually set a HAVE_NCURSES constant in cmake_config.h to get the curses console to compile.  Shouldn't it figure these things out automatically?
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21:54 Topic for #minetest-dev is now Minetest core development and maintenance. Last release: 0.4.13, Aug 20 2015. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.ru/minetest-dev/ http://dev.minetest.net/
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21:56 ShadowNinja est31: Er, that's control-left/right.  Perhaps your control key is suck?
21:56 est31 aww dude you are right
21:56 est31 sorry mate
21:56 est31 I redact my statement that shift arrow works :)
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21:58 est31 I'll get 1.8.3 in order to test copy paste
21:59 est31 ShadowNinja, so you take text from an external application, and you can paste it inside minetest?
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22:03 ShadowNinja est31: Yep.
22:04 ShadowNinja est31: It may just be that Klipper is doing something that lets old versions of Irrlicht work though.
22:05 ShadowNinja Pushing is a few minutes: http://ix.io/oF8/diff
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22:08 est31 ShadowNinja, +1 to the patch
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22:09 est31 <VanessaE> is the mouse tracking fixed yet? <---- what do you mean by that
22:10 est31 how does the bug manifest
22:10 VanessaE on some platforms, opening the chat console releases the mouse.  not so in linux, at least as of commit f9d72776 - mouse pans/pitches around as usual while the keyboard goes to the console.
22:10 est31 perhaps I understand something different than you do
22:10 est31 ah you talking bout the pr
22:10 est31 dunno there
22:10 est31 thought you talked about #3756
22:11 ShadowBot https://github.com/minetest/minetest/issues/3756 -- Better Mouse Lock
22:11 est31 cant talk in OldCoder's room
22:11 VanessaE nah, not that.
22:12 est31 perhaps i should have approached the issue in another way
22:12 est31 idk asking about what precisely their isssues are with mouse trapping
22:12 VanessaE also, don't Windows builds go a step further (regarding my comment) in that you can click links in the chat as well?
22:12 est31 but their words "Minetest should trap the mouse properly." sound like they think they know what they talk about
22:13 Fixer ShadowNinja, can you add time indication in it?
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22:13 ShadowNinja Fixer: Huh?
22:13 Fixer ShadowNinja, hold on
22:14 ShadowNinja Fixer: You mean add a timestamp in the corner?
22:14 Fixer yes
22:14 Fixer ShadowNinja, https://github.com/minetest/minetest/issues/3716
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