Minetest logo

IRC log for #minetest-dev, 2015-06-06

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:01 jordan4ibanez joined #minetest-dev
00:23 RealBadAngel joined #minetest-dev
00:24 Wayward_Tab joined #minetest-dev
01:01 Darcidride joined #minetest-dev
01:13 rickmcfarley joined #minetest-dev
01:48 leat1 joined #minetest-dev
02:13 Fritigern joined #minetest-dev
03:33 diemartin joined #minetest-dev
04:14 leat1 joined #minetest-dev
04:47 Wayward_Tab joined #minetest-dev
05:16 leat1 joined #minetest-dev
05:31 selat joined #minetest-dev
05:47 Krock joined #minetest-dev
05:51 leat1 joined #minetest-dev
05:52 OldCoder joined #minetest-dev
05:58 leat1 joined #minetest-dev
06:05 Hunterz joined #minetest-dev
06:16 werwerwer joined #minetest-dev
06:39 nore joined #minetest-dev
06:57 cib0 joined #minetest-dev
07:02 Calinou joined #minetest-dev
07:07 Anchakor joined #minetest-dev
07:14 troller joined #minetest-dev
07:19 est31 joined #minetest-dev
07:32 err404 joined #minetest-dev
07:43 Sokomine_ joined #minetest-dev
08:05 Yepoleb joined #minetest-dev
08:06 RealBadAngel joined #minetest-dev
08:08 jin_xi joined #minetest-dev
08:34 kilbith joined #minetest-dev
08:46 jin_xi joined #minetest-dev
08:57 Consortium joined #minetest-dev
09:12 diemartin joined #minetest-dev
09:20 Consortium left #minetest-dev
09:33 Megaf_ joined #minetest-dev
09:44 cib0 joined #minetest-dev
10:27 LittleJoe joined #minetest-dev
10:52 nore joined #minetest-dev
10:53 Amaz joined #minetest-dev
11:07 blaaaaargh joined #minetest-dev
11:10 kaeza_ joined #minetest-dev
11:52 est how does #2757 look?
11:52 ShadowBot https://github.com/minetest/minetest/issues/2757 -- decrease lag caused by the globalstep of minetest.after by HybridDog
12:13 cib0 joined #minetest-dev
12:52 troller joined #minetest-dev
13:03 proller joined #minetest-dev
13:40 Wayward_Tab joined #minetest-dev
13:46 SopaXT joined #minetest-dev
14:03 eeew joined #minetest-dev
14:17 Consortium joined #minetest-dev
14:18 Consortium left #minetest-dev
14:18 AnotherBrick joined #minetest-dev
14:59 OldCoder joined #minetest-dev
15:14 proller joined #minetest-dev
15:18 Player_2 joined #minetest-dev
15:42 hmmmm joined #minetest-dev
15:52 RealBadAngel joined #minetest-dev
15:58 blais3 joined #minetest-dev
16:07 est31 joined #minetest-dev
16:26 cib0 joined #minetest-dev
16:38 blais3 joined #minetest-dev
17:15 jordan4ibanez joined #minetest-dev
17:15 jordan4ibanez I noticed a little thing in the sound menu, if you hit the exit button it exits the entire menu instead of going back to the pause menu
17:21 eeew joined #minetest-dev
17:35 eeew joined #minetest-dev
17:39 Krock jordan4ibanez, sound menu is just like any other formspec. ESC returns to the regular gameplay except an other formspec is opened
17:41 MinetestForFun joined #minetest-dev
18:04 WSDguy2014 joined #minetest-dev
18:12 WSDguy2014 left #minetest-dev
18:13 cib0 joined #minetest-dev
19:00 Calinou joined #minetest-dev
19:01 Calinou joined #minetest-dev
19:02 rubenwardy joined #minetest-dev
19:03 rubenwardy ShadowNinja, you should address these points before posting a topic: https://github.com/minetest/minetest/pull/1606#issuecomment-107355484
19:40 neoascetic joined #minetest-dev
19:47 FR^2 joined #minetest-dev
20:01 proller joined #minetest-dev
20:04 neoascetic I have "Set redis_address and redis_hash in world.mt to use the redis backend" message when trying to migrate to redis (however, I have the settings in the file). Maybe incorrect format? Now I have redis_address = 172.17.0.5 and redis_hash = world
20:04 LittleJoe joined #minetest-dev
20:04 Calinou joined #minetest-dev
20:06 neoascetic my fault again, sorry :(
20:14 cib0 joined #minetest-dev
20:21 blais3 joined #minetest-dev
20:30 Ritchie joined #minetest-dev
20:50 Amaz joined #minetest-dev
21:39 hmmmm joined #minetest-dev
21:41 est31 joined #minetest-dev
21:45 RealBadAngel est31, need testers, have some spare time?
21:45 est31 what should I test
21:45 RealBadAngel https://github.com/minetest/minetest/pull/2755
21:50 RealBadAngel enable shaders, bumpmapping, parallax and generate normalmaps
21:50 RealBadAngel with default texture pack
21:51 blaise joined #minetest-dev
21:52 est31 error: client/shaders/nodes_shader/opengl_vertex.glsl: patch does not apply
21:55 RealBadAngel there are two commits
21:55 RealBadAngel wait a sec, i will squash them
21:57 RealBadAngel https://github.com/RealBadAngel/minetest/commit/b8a828ff93cb05db24856b647e0bbdb61c388447.patch
21:58 est31 still problem
21:58 troller joined #minetest-dev
21:58 RealBadAngel cant you compile my branch instead of applying the patch?
22:11 paramat joined #minetest-dev
22:12 est31 that works
22:14 paramat sfan5, can i correct the hue of the new post_effect_colour of river water later? it has been made the same as normal water and doesn't match the new turquoise colour
22:14 sfan5 paramat: yes
22:15 est31 so, it works indeed
22:15 est31 but it requires more memory even if shaders are disabled?
22:17 RealBadAngel est31, it shouldnt require any more memory
22:17 RealBadAngel just a bit maybe because of tangent vertices
22:17 est31 how much is that "bit"?
22:18 RealBadAngel 2* v3f per vertex
22:18 est31 and how many vertices are there?
22:20 RealBadAngel not sure
22:20 RealBadAngel VanessaE hasnt reported any excesive memory usage anyways
22:20 est31 what are they to start with
22:22 RealBadAngel what is what?
22:22 est31 vertices
22:22 RealBadAngel you want to measure memory usage by tangent vertices?
22:22 RealBadAngel why you would do that?
22:23 RealBadAngel it doesnt matter
22:24 est31 memory increase does matter
22:24 RealBadAngel any advanced shader effects are impossible to make without it
22:24 RealBadAngel so it doesnt matter how much it takes
22:24 est31 so what is a vertex in your context?
22:25 est31 yes, but only if the user has turned on shaders
22:25 RealBadAngel without shaders we wont use tangent vertices
22:25 RealBadAngel i will change that in PR
22:26 est31 then its good
22:33 paramat okay thanks
23:11 paramat http://i.imgur.com/L8uu8rr.png how a messy border area looks with noise biome blend
23:30 Player_2 joined #minetest-dev
23:31 Wayward_Tab joined #minetest-dev
23:40 RealBadAngel joined #minetest-dev
23:52 paramat left #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext