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IRC log for #minetest-dev, 2014-05-09

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All times shown according to UTC.

Time Nick Message
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04:48 ShadowNinja Any objections to builtin-organization now?
04:49 ShadowNinja I also reworked the dumping functions.
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15:59 CraigyDavi I have noticed that clients do not freeze anymore when a server has been shutdown. Can it be fixed?
16:00 CraigyDavi Also another idea I have is to kick players with a message saying "Server shutdown" when a shutdown occurs.
16:03 CraigyDavi In my opinion there's no point in leaving clients walking around in a world which has been shutdown.
16:04 CiaranG I'd also like players to be kicked back to the main menu in that situation
16:04 CiaranG The current situation can be very confusing
16:09 crazyR__ we could create a little mod for now. that would do it, but not sure if the shutdown api works when a crash happens
16:11 CraigyDavi Yes that would be a good idea CiaranG
16:12 CraigyDavi crazyR__, Just found out you can override commands so you could just do minetest.kick_player(minet​est.get_connected_players) or whatever
16:14 crazyR__ thats kinda the idea, do that in the shutdown function, and that way on any normal shutdown it will kick them, solving the above issue you stated, but im not sure if it would work upon game crashes
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22:54 ShadowNinja Any further comments on #1258?
22:54 ShadowBot https://github.com/minetest/minetest/issues/1258 -- Organize builtin into subdirectories and use "core" namespace by ShadowNinja
22:54 * ShadowNinja updated title
22:54 ShadowNinja s/d/s/
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