Time Nick Message 00:06 ShadowNinja Seems there is a bug in the LevelDB pull.: terminate called after throwing an instance of 'DbError' 02:31 ShadowNinja https://github.com/minetest/minetest/pull/938 18:02 Krock Hello, Is it possible to add the Jungle-(pick)axes? 18:02 Calinou Krock: for what? 18:03 Krock I said this because it's not possible to make with jungle-wood axes. 18:04 Krock Or is that already noticed for "that has to be that was"? 18:04 Krock *way 18:33 diemartin Krock, it could be done by a mod (BTW this is probably for #minetest ) 18:33 Krock okay 18:38 VanessaE whoa, wtf? "t=-32768C, h=-32768%) 18:38 VanessaE methinks something's ...fucked up there :) 18:41 celeron55 sounds like finnish winter right there 18:41 VanessaE haha 18:41 celeron55 might still be a couple of orders of magnitude off though... 18:42 VanessaE I'd guess roughly 3 orders :P 18:43 proller VanessaE, hmmmm's "fix" of weather 18:43 proller its also broke lot of updating temp 18:43 hmmmm those are HEAT_UNDEFINED and HUMIDITY_UNDEFINED 18:43 proller and maybe your weather disabled 18:43 hmmmm enable weather if you want real values 18:44 VanessaE er... 18:44 hmmmm this way, calculating weather is skipped if you don't want it 18:44 proller hmmmm, need to hide from debug if this values 18:44 hmmmm yeah I suppose so 18:44 VanessaE this would make it ... problematic to update plants_lib to use this new system :-/ 18:44 proller and now loaded area mostly have 0c,0% 18:44 VanessaE shouldn't they be nil or something? 18:45 proller hmmmm, maybe not disable calculate if lua asks for temp/humidity ? 18:46 hmmmm see how would I know that? 18:46 hmmmm can you enable/disable weather from mods? 18:46 hmmmm erm, also proller 18:46 proller by settings 18:47 proller but it bad way 18:47 hmmmm to detect if weather is disabled from the client, you need to see if the values are HEAT_UNDEFINED and HUMIDITY_UNDEFINED 18:47 proller maybe extra flag for lua call like "force_calc" 18:47 hmmmm you can't check the settings 18:47 hmmmm yeah, I can do that 18:47 VanessaE so if I checked these from Lua, what am I gonna see? -32768, or something more sane? 18:48 hmmmm it's not difficult to add a check to the Lua calls 18:48 hmmmm to return nil if it's that number 18:48 hmmmm alright, so that's what we'll do i guess 18:48 VanessaE yes 18:48 proller hmmmm, nooo, always calculate and return good value if lua call 18:49 hmmmm alright then, we'll do that 19:16 PilzAdam plants_lib shouldnt use the builtin weather functions when weather is disabled 19:16 PilzAdam since when I disable weather I dont want it to change 19:16 proller what? 19:17 PilzAdam AFAIK the heat and humidity changes over time, right? 19:17 proller yes 19:17 PilzAdam I dont want that when weather is disabled, so the Lua calls should return a value that is static 19:18 PilzAdam (i.e. the heat and humidity used in mapgen) 19:18 proller ibetter to make setting 19:18 proller and they can return exactly mapgen values 19:18 proller weather_static 19:20 proller i can make it in my weater update pull 19:20 proller but nobody except you will use it 19:21 PilzAdam hm? why do you want to add another setting for this? 19:21 PilzAdam what is the point of changing values for heat and humidity if weather is disabled? the general biomes will stay as they are and only things defined by mods will change 19:22 PilzAdam that would look rather strange when you got plants_libs junglegrass growing on snow 19:33 proller nobody except you will disable weather 19:37 PilzAdam as long as we have the option to disable weather it should be done in a sane way 19:38 proller "weather" is various effects like freeze-melt 19:39 proller heat-humidity is functions 19:39 pitriss proller: i don't like this also, so PilzAdam will be not alone 19:39 pitriss but yeah i don't have public server 19:44 proller or maybe check "weather" value. and if false return static heat-humid value 19:44 proller okay 19:45 proller hmmmm, and how to fix 0/0 value, i know only one way - return calc to EmergeThread::Thread() 19:52 diemartin > nobody except you will disable weather 19:52 diemartin then why make it a setting at all? 19:52 diemartin just piss off everyone and make it always on 19:52 proller because PilzAdam will disable it. 19:53 diemartin I don't use it either 19:54 diemartin it's a nice feature, don't get me wrong, but it's not like 99.99% of MT users will use it 19:55 proller 98% users use default values 19:55 diemartin by definition, it will use more CPU time, so low-end servers may want to leave it off 20:45 prestotron55 [deleted] 20:45 prestotron55 [deleted] 21:30 ShadowNinja prestotron55: Chit-chat in #minetest. 21:31 proller ALARM!!! NOOB ON -DEV CHANNEL DETECTED!!! autoremove? Y/n: 21:31 PilzAdam y 21:33 prestotron55 [deleted] 21:34 * proller shining 21:44 proller diemartin, weather cpu eating abms enabled only when liquid_finite=1 && weather=1 and liquid_finite will be enabled by default not very soon 22:00 harrison prestotron55: I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop 22:05 ShadowNinja harrison: Please stop posting that/disable the relevant client script. 22:05 harrison well he started it 22:05 harrison but roger that 22:07 ShadowNinja harrison: But three times? And after he has left? 22:08 harrison i only posted one line in this channel at 17 08 33 22:08 harrison not three lines 22:08 harrison but you are correct -- it was after he left 22:08 harrison my error 22:08 harrison and i already said 22:09 harrison roger that 22:09 harrison to your chastisement