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IRC log for #minetest-dev, 2013-09-26

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All times shown according to UTC.

Time Nick Message
00:06 ShadowNinja Seems there is a bug in the LevelDB pull.: terminate called after throwing an instance of 'DbError'
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02:31 ShadowNinja https://github.com/minetest/minetest/pull/938
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18:02 Krock Hello, Is it possible to add the Jungle-(pick)axes?
18:02 Calinou Krock: for what?
18:03 Krock I said this because it's not possible to make with jungle-wood axes.
18:04 Krock Or is that already noticed for "that has to be that was"?
18:04 Krock *way
18:33 diemartin Krock, it could be done by a mod (BTW this is probably for #minetest )
18:33 Krock okay
18:38 VanessaE whoa, wtf?  "t=-32768C, h=-32768%)
18:38 VanessaE methinks something's ...fucked up there :)
18:41 celeron55 sounds like finnish winter right there
18:41 VanessaE haha
18:41 celeron55 might still be a couple of orders of magnitude off though...
18:42 VanessaE I'd guess roughly 3 orders :P
18:43 proller VanessaE, hmmmm's "fix" of weather
18:43 proller its also broke lot of updating temp
18:43 hmmmm those are HEAT_UNDEFINED and HUMIDITY_UNDEFINED
18:43 proller and maybe your  weather disabled
18:43 hmmmm enable weather if you want real values
18:44 VanessaE er...
18:44 hmmmm this way, calculating weather is skipped if you don't want it
18:44 proller hmmmm, need to hide from debug if this values
18:44 hmmmm yeah I suppose so
18:44 VanessaE this would make it ... problematic to update plants_lib to use this new system :-/
18:44 proller and now loaded area mostly have 0c,0%
18:44 VanessaE shouldn't they be nil or something?
18:45 proller hmmmm, maybe not disable calculate if lua asks for temp/humidity ?
18:46 hmmmm see how would I know that?
18:46 hmmmm can you enable/disable weather from mods?
18:46 hmmmm erm, also proller
18:46 proller by settings
18:47 proller but it bad way
18:47 hmmmm to detect if weather is disabled from the client, you need to see if the values are HEAT_UNDEFINED and HUMIDITY_UNDEFINED
18:47 proller maybe extra flag for lua call like "force_calc"
18:47 hmmmm you can't check the settings
18:47 hmmmm yeah, I can do that
18:47 VanessaE so if I checked these from Lua, what am I gonna see?  -32768, or something more sane?
18:48 hmmmm it's not difficult to add a check to the Lua calls
18:48 hmmmm to return nil if it's that number
18:48 hmmmm alright, so that's what we'll do i guess
18:48 VanessaE yes
18:48 proller hmmmm, nooo, always calculate and return good value if lua call
18:49 hmmmm alright then, we'll do that
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19:16 PilzAdam plants_lib shouldnt use the builtin weather functions when weather is disabled
19:16 PilzAdam since when I disable weather I dont want it to change
19:16 proller what?
19:17 PilzAdam AFAIK the heat and humidity changes over time, right?
19:17 proller yes
19:17 PilzAdam I dont want that when weather is disabled, so the Lua calls should return a value that is static
19:18 PilzAdam (i.e. the heat and humidity used in mapgen)
19:18 proller ibetter to make setting
19:18 proller and they can return exactly mapgen values
19:18 proller weather_static
19:20 proller i can make it in my weater update pull
19:20 proller but nobody except you will use it
19:21 PilzAdam hm? why do you want to add another setting for this?
19:21 PilzAdam what is the point of changing values for heat and humidity if weather is disabled? the general biomes will stay as they are and only things defined by mods will change
19:22 PilzAdam that would look rather strange when you got plants_libs junglegrass growing on snow
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19:33 proller nobody except you will disable weather
19:37 PilzAdam as long as we have the option to disable weather it should be done in a sane way
19:38 proller "weather" is various effects like freeze-melt
19:39 proller heat-humidity is functions
19:39 pitriss proller: i don't like this also, so PilzAdam will be not alone
19:39 pitriss but yeah i don't have public server
19:44 proller or maybe check "weather" value. and if false return static heat-humid value
19:44 proller okay
19:45 proller hmmmm, and how to fix 0/0 value, i know only one way - return calc to EmergeThread::Thread()
19:52 diemartin > nobody except you will disable weather
19:52 diemartin then why make it a setting at all?
19:52 diemartin just piss off everyone and make it always on
19:52 proller because  PilzAdam will disable it.
19:53 diemartin I don't use it either
19:54 diemartin it's a nice feature, don't get me wrong, but it's not like 99.99% of MT users will use it
19:55 proller 98% users use default values
19:55 diemartin by definition, it will use more CPU time, so low-end servers may want to leave it off
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20:45 prestotron55 [deleted]
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21:30 ShadowNinja prestotron55: Chit-chat in #minetest.
21:31 proller ALARM!!! NOOB ON -DEV CHANNEL DETECTED!!! autoremove? Y/n:
21:31 PilzAdam y
21:33 prestotron55 [deleted]
21:34 * proller shining
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21:44 proller diemartin, weather cpu eating abms enabled only when liquid_finite=1 && weather=1    and liquid_finite will be enabled by default not very soon
22:00 harrison prestotron55: I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop
22:05 ShadowNinja harrison: Please stop posting that/disable the relevant client script.
22:05 harrison well he started it
22:05 harrison but roger that
22:07 ShadowNinja harrison: But three times? And after he has left?
22:08 harrison i only posted one line in this channel at 17 08 33
22:08 harrison not three lines
22:08 harrison but you are correct -- it was after he left
22:08 harrison my error
22:08 harrison and i already said
22:09 harrison roger that
22:09 harrison to your chastisement
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