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IRC log for #minetest-dev, 2013-07-24

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All times shown according to UTC.

Time Nick Message
00:00 RealBadAngel that stuff was there, was nonsence
00:00 RealBadAngel i deleted almost everuything related to shaders
00:02 RealBadAngel the code was hardcoded, non-scaleable
00:03 RealBadAngel hard for me to find the proper words
00:03 VanessaE those are probably exactly the right words.
00:04 RealBadAngel but definitely shaders were most weak part of mt code
00:05 RealBadAngel in 21st century, when  decent gfx card you can find in a trash can...
00:06 RealBadAngel its a sin to not use what shaders can offer
00:07 RealBadAngel and for the record, c55 dont ask me again if i do know gfx card from 20 yrs agi
00:08 RealBadAngel *ago
00:08 RealBadAngel you have the option, i do have an option
00:09 RealBadAngel everybodys happy
00:11 RealBadAngel i would rise one thing now
00:12 RealBadAngel i dont know if anyone noticed that
00:12 Exio4 what thing?
00:12 RealBadAngel im the only modder among developers
00:13 Exio4 what is pilzadam?
00:13 RealBadAngel i do engine changes for modding
00:13 RealBadAngel huh, good question
00:13 RealBadAngel hes above an answer i believe
00:14 RealBadAngel he forgot his roots
00:14 RealBadAngel he actually stopped modding
00:16 RealBadAngel my commits are for modders
00:16 RealBadAngel his commits are for self.
00:17 Exio4 what is liquid_range?
00:18 Exio4 what is, fixing actual lua code around? he is a half-"non-modder", half-modder ;)
00:25 Exio4 https://github.com/minetest/minetest/issues/763
00:29 kahrl hey, you gotta remember I made the first mod (besides default) - "bucket"
00:30 Exio4 i never made a mod nor i played MT more than 45 minutes (continued)
00:31 sokomine hm, i think for "you" core developers, modders are like users to modders. they may be annoying sometimes - especially if they want more and more features
00:32 Exio4 i'm not coredev so
00:32 Exio4 did you say rba is annoying sometimes? ;P
00:33 sokomine i'm sure you'll find someone to whom he's annoying :-) we're all to some people, weather we want it or not. i hope you all continue your work
01:06 Exio4 nobody answer though, would be adding plataform-specific workarounds for things like copy-paste a "k thing" to do? (like the linux workaround)
01:06 Exio4 for utf8 in console
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02:16 aoper how are the integers for the gui IDs chosen? For example, the volume menu uses 263 to 266.
02:19 kahrl aoper: the last digits of the phone number of the girl the coder dated the last night
02:24 aoper well, as a lonely coder, i guess ill just start at 267 and hope for the best :(
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18:48 djGrothe Hello, when I start Minetest, it shows an empty window for a second, then crashes. Is there any way I can fix this?
18:49 PilzAdam djGrothe, general support questions go to #minetest
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19:28 proller want to merge https://github.com:443/minetest/minetest/pull/830/files
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20:03 proller hmmmm, ^ its with your wishes
20:10 proller and we have small problem
20:10 proller most of servers use ~last git version
20:11 proller but clients in /download doesnt support nodeboxes and cant connect to this ssetrvers
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20:11 Jordach i think we should start a feature freeze for 0.4.8
20:12 proller i want to merge weather ^^
20:12 proller and lets start 8)
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20:13 Jordach mm, weather would be nice
20:14 Jordach but at least should be configurable for different biomes
20:14 Jordach say, concrete rain or stone snow
20:14 NakedFury acid rain
20:14 NakedFury eat through wood
20:17 proller Jordach, in core only heat+humidity support + fast freeze+melting
20:17 proller rain, snow - from lua
20:18 proller and any other effects
20:19 proller freeze+melting based on groups, but now hardcoded 0c melt point (in todo configurable)
20:22 NakedFury can wind storms be done too?
20:22 NakedFury for desert areas
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20:26 proller yes, its not very hard
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21:16 PilzAdam Exio4, is there actually a way to do this not platform specifc?
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21:53 Exio4 PilzAdam: irrlicht has 'get/set' clipboard functions
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