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IRC log for #minetest-dev, 2013-03-10

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All times shown according to UTC.

Time Nick Message
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05:36 hmmmm hmmm
05:37 hmmmm how do i use treegen's copy of make_tree() when now it takes a specific seed, screwing up backwards compatibility
05:40 hmmmm i need to make a way to get myrand's next and pseudorandom's next.
05:50 hmmmm i need a way to return the seed of PseudoRandom used in make_tree()... this is tough
05:52 hmmmm going to need to modify make_tree to take a PseudoRandom * and just use that.  no other way to do this with using disgusting hacks.  sorry RBA, your modification had unforseen consequences.
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06:20 RealBadAngel that was not my idea to add seeds to trees
06:20 RealBadAngel i was PilzAdam's
06:21 RealBadAngel *it
06:22 hmmmm nevermind, i'm just spazzing out.  it's fine.  i added the seed parameter back.
06:22 hmmmm it's random enough.
06:23 hmmmm i just can't help but feel like our randomness seriously sucks, both because our LCG sucks and the way previous values are re-used by breaking them off into PseudoRandom objects and throwing away the resulting enthropy
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16:07 PrEAroD21H Hi everyone
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17:03 rubenwardy changelog completed: http://dev.minetest.net/User:Rubenwardy/changelog
17:03 rubenwardy can I put it into http://dev.minetest.net/Changelog?
17:03 rubenwardy ping: PilzAdam, Calinou, hmmmm
17:10 celeron55 the credits seem a bit random at some points
17:12 celeron55 "Map generation is now slightly faster and can be tweaked in minetest.conf (celeron55 & RealBadAngel & PilzAdam)" <- i don't think i have had anything to do with this, and most of that is the work of kwolekr
17:13 celeron55 "Player physics are now tweakable by server admin (celeron55 && kwolekr)" <- nope; the authors are completely wrong, the real author is Taoki
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17:14 RealBadAngel who made those texts?
17:14 celeron55 i guess most are originally by Calinou, a few are by hmmmm and the rest is by rubenwardy
17:15 RealBadAngel i shouldnt be mentioned in mapgen stuff
17:15 rubenwardy 100% of the text came from previous changlog
17:15 rubenwardy I just reformated it to be easier to read
17:15 rubenwardy feel free to change it
17:16 RealBadAngel put there just hmmm(kwolekr)
17:17 rubenwardy adjusted
17:17 RealBadAngel i dont want to be blamed for mapgen being slow ;)
17:17 celeron55 changed those two that i mentioned
17:39 hmmmm people still consider mapgen slow
17:39 hmmmm even though it's like 5000x faster than it was two versions ago
17:41 Exio everything is slow
17:41 Exio (for the people)
17:41 Exio "the world takes more than 2 seconds to load, it is TOO SLOW!!!!!"
17:42 hmmmm i do agree that it's too slow, but people shouldn't be exactly whining about it
17:44 Jordach hmmmm, yeah, it's faster than the 0.2.x mapgen
19:16 thexyz https://github.com/minetest/minetest/pull/536
19:16 thexyz hmmmm, darkrose, PilzAdam, celeron55 ^
19:17 hmmmm oh god @_@
19:17 hmmmm i really hope everything there works 100%
19:18 darkrose this looks like a "merge and pray" commit
19:18 hmmmm we need to make certain it's not going ot screw things up, but at the same time, we have to merge that asap or else it'll become problematic
19:19 Exio for something is the git
19:19 Exio it doesn't mean "super tested and everything working at the 100%"!
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19:22 thexyz one more suggestion: remove all #if 0 blocks
19:22 hmmmm those are mostly in the mapgen
19:22 hmmmm which is under heavy development at the moment
19:23 thexyz of course, this commit breaks nothing ^^
19:23 thexyz (because it's not merged yet)
19:24 hmmmm you're absolutely sure you're not inadvertently inserting something that wasn't there by using []?
19:24 hmmmm that's the #1 mistake really
19:25 thexyz hm?
19:26 thexyz any example?
19:27 hmmmm well i don't mean your code in particular, i'm just saying that modifying a value like somemap[pos] = 5; would insert (pos, 5) if pos wasn't already there without you knowing that it was inserted
19:28 thexyz doesn't irrlicht's .insert(key, value) work the same?
19:28 hmmmm *shrug*
19:28 hmmmm ah i like that you use std::set where appropriate
19:28 thexyz oh, i see the difference
19:28 thexyz it doesn't replace node when it already exists
19:29 thexyz http://irrlicht.sourceforge.net/docu/classirr_1_1core_1_1map.html#af9f8f34cab620e3bdc1ae72715ab9d15
19:29 hmmmm did you make that mistake at all?
19:29 hmmmm :p
19:31 thexyz I don't c++ that much
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19:31 PilzAdam thexyz, throw it in and wait for bug report
19:32 hmmmm oh dear
19:32 PilzAdam we cant find the bugs when simply not use the code
19:33 thexyz PilzAdam: can you make a windows build and check if it's working right?
19:33 PilzAdam sure
19:40 PilzAdam http://ompldr.org/vaHBxZw/minetest-0.4.5-stl2-win32.zip
19:41 PilzAdam no problems while compiling and works in wine
19:41 thexyz great, let's find some windows users now
19:41 hmmmm i am really excited about the code cleanup that's been going on lately
19:42 hmmmm things are looking neat, consistent, professional
19:43 Jordach ^^ i doubt it
19:55 thexyz is everybody fine with me updating menulogo.png (Minetest-c55 → Minetest)?
19:55 PilzAdam yes
19:55 hmmmm yeah
19:55 hmmmm the whole menulogo stuff is being updated along with the cloud thing anyway
19:56 hmmmm i wonder if they got the two issues with it ironed out yet or not
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