Time Nick Message 10:40 OddGandalf what can you tell me about how animals are implemented? 10:40 OddGandalf i cant find any animal class 16:47 OddGandalf do you know where i can change the mouse speed? 16:48 celeron55 umm 16:48 celeron55 i think there actually still is no setting for it 16:48 OddGandalf oh i think i found it 16:48 OddGandalf ill make a setting for it 16:48 celeron55 somewhere around game.cpp 16:49 OddGandalf as soon as i figure out how gui connects to settings 16:50 celeron55 you'll just do something like float d = 0.2 * g_settings->getFloat("mouse_speed"); 16:50 celeron55 and add a default for mouse_speed to defaultsettings.cpp, and document it in minetest.conf.example 16:51 celeron55 (then maybe add it to the GUI, if ever) 16:51 OddGandalf d = 0.1 feels much better 16:51 OddGandalf we also need a setting for fov 16:51 celeron55 it mostly depends on your screen resolution 16:51 celeron55 there is a setting for fov 16:51 OddGandalf and screen size 16:52 OddGandalf there is? 16:52 celeron55 the current d there works well for mouse speeds on low resolution displays 16:52 OddGandalf ive only got 4 checkboxes in the settings tab 16:53 celeron55 they are not exposed in the GUI, but they can be configured in the configuration file 16:53 celeron55 see minetest.conf.example and defaultsettings.cpp, as i said 16:56 OddGandalf i started refactoring those 877 lines of main menu code 16:57 OddGandalf it guess that will take a while 16:59 celeron55 refactoring the main menu? doesn't sound useful 17:10 OddGandalf if i'm going to add menus, it's kind of necessary. else that file will get even bigger