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IRC log for #minetest-delta, 2013-01-15

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All times shown according to UTC.

Time Nick Message
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07:47 LunaVorax Hi!
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19:36 Minetest-tan GIT: PilzAdam commited to celeron55/minetest_game: Fix texture glitch when digging junglegrass 67fa74ac01 2013-01-15T11:30:55-08:00 http://git.io/woE48w
19:37 VanessaE PilzAdam: texture glitch?
19:37 VanessaE (and fixed by scaling the grass texture down?)
19:37 PilzAdam ever tried digging a junglegrass?
19:37 VanessaE many times
19:37 VanessaE I just never noticed a glitch
19:38 PilzAdam try it, punch it without completing the digging
19:38 VanessaE sec..
19:38 VanessaE looks fine to me?
19:39 VanessaE what should I be seeing?
19:39 VanessaE (or rather, shouldn't)
19:41 PilzAdam http://www.zimg.eu/i/877899922
19:41 PilzAdam do you notice the difference?
19:42 VanessaE the onyl difference I see is the apparent resolution of the texture, which you cropped the bottom off of.
19:43 PilzAdam the textures in the screenshot are both the old one
19:43 VanessaE ahhh
19:43 PilzAdam they are flipped or something when digging
19:44 * VanessaE checks again
19:44 VanessaE that doesn't happen for me.
19:45 VanessaE of course, I don't use minimal, which it looks like you're using
19:45 PilzAdam minimal uses the same textures as minetest_game
19:45 PilzAdam (I took it because it dont want to reset my minetest_game)
19:46 PilzAdam I guess it has something to do with overlaying crack_anylength with a non square texture
20:01 VanessaE for the logs:  that being the case, in the absence of a correct bugfix, the correct solution is not to cut the texture down, but ti increase from 16x24 to 24x24 but just draw it to look like it's still close to 16px.
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