Time Nick Message 09:30 toabi long time no see… 09:30 toabi http://stuff.birmili.com/scup/35d18d671de77fbb41ca519b3aa2b3f0.png u_u 09:30 toabi built with 90% cmake 09:31 toabi but because I don't really know what's going on with cmake I have to stuff the compiled .xib stuff and Frameworks/Irrlicht by hand in the minetest.app bundle… 09:31 toabi and there is some graphics glitch as you can see 09:32 PilzAdam farmesh and new_style_water are broken 17:29 PilzAdam why is generate_ore local? other mods cant use the function 21:04 OWNSyouAll Is there any documentation for https://github.com/celeron55/minetest_game/blob/master/mods/default/mapgen.lua's generate_ore function im confused on what chunk_size, ore_pre_chunk and chunks_per_volume do 22:40 Programmer anyway i need irricht and voxel help 22:41 celeron55 hello 22:41 celeron55 my fans 22:42 Celeron55 hello 22:43 OWNSyouAll hey Celeron55 22:43 OWNSyouAll Is there any documentation for https://github.com/celeron55/minetest_game/blob/master/mods/default/mapgen.lua's generate_ore function im confused on what chunk_size, ore_pre_chunk and chunks_per_volume do 22:44 Celeron55 srry that link does not work. 22:45 Celeron55 do you know any lrrlict and voxel? 22:45 OWNSyouAll Celeron55: nope 22:45 OWNSyouAll minetest_game / mods / default / mapgen.lua 22:46 OWNSyouAll is the file im talking about 22:46 Celeron55 ok Celeronss nott actuallyn here