Time Nick Message 04:06 thexyz fixed 12:41 Matsetes Hi! 12:41 Matsetes celeron55 said me to write here 12:42 Matsetes I found that machine as the furnace or workers in worker mod works only if you're next to them 12:43 Matsetes Somebody said me that it's caused by the chunks 12:43 Matsetes So I suggest: is it possible to insert an option for making some object works also if you're away? 12:45 Matsetes Only some... I know that this will use more memory, but I think that one or two is bearable 12:47 Matsetes I don't know, a check option "full work"? 12:47 Matsetes This is my suggestion... 12:47 Matsetes Bye =) 12:47 Matsetes (And thanks for your work!) 16:29 PilzAdam celeron55, some suggestions: right clicking with the hand makes node place sound; fire should cause damage to the player; fire should have the drawtype plantlike; creative inventory should have 99 stacks instead of half sized stacks and conatain a trash field (see my minetest_game fork) 16:30 Calinou "right clicking with the hand makes node place sound" it already does; you mean it is a bug? 16:30 Calinou it's ok imo, because you're striking your hand against something :) 16:31 Calinou he said no to plantlike drawtype; he wants fire to look chaotic 16:31 Calinou fire should cause damage to player, +1 16:31 PilzAdam but left clicking on stone doesnt have sound 16:31 Calinou then maybe it should 16:31 PilzAdam also its a different sound than placing nodes 16:32 PilzAdam he said no to plantlike drawtype; he wants fire to look chaotic 16:32 PilzAdam IMO plantlike is the best drawtype for it (i tried some) 16:49 MiJyn it would 16:51 MiJyn btw, would anyone use a Blender Game to Minetest .lua converter? I built a basic one, but I don't know if anyone would find it useful 16:53 celeron55 MiJyn: have you been in any contact with leslie viljoen? (lesliev) 16:57 PilzAdam celeron55, the torchlike drawtype causes that the light has no effect on the textures; the nodes "glow" at night: http://www.zimg.eu/i/125935931 17:01 celeron55 PilzAdam: you need to list the clear bugs you find in github; there's no way i could fix them properly at the rate and time you tell them 17:02 PilzAdam k 17:02 PilzAdam all in one issue or in seperate? 17:11 Calinou separate 17:40 Mikeonline hi 17:40 PilzAdam hi 17:43 Mikeonline is the a command like /deleteblock x,y,z to remove/reset a block which has been polluted by "cloud"? 17:43 Mikeonline +re 17:52 VanessaE in worldedit, the //dig does that 17:53 VanessaE //dig command that is. 18:02 Mikeonline there seems to be a bug in 0.4.1 if i put a chest-item from a chest storage slot over a book-item slot the chest-item is gone. 18:03 Mikeonline whats the signature for /dig? 18:04 Mikeonline or the parameters? 18:11 VanessaE you just need to //pos1 and //pos2 (or //p set) and then //dig will clear out the area you've set. 18:12 VanessaE the bug regarding chests might be fixed now, c55 did some work on that just in the last day or two 18:12 Mikeonline good 18:12 VanessaE (either way, 0.4.1 is olllllld :-) ) 18:12 Mikeonline its the latest stable :P 18:18 Mikeonline pos1 p dig confuses me.. isnt it "worldedit" if i play without item limits? 18:21 VanessaE that's creative mode. 18:21 Mikeonline not the same? 18:21 VanessaE worldedit is the name of a mod that does that. 18:21 Mikeonline ah 18:21 VanessaE that = those commands I mean 18:21 Mikeonline i just started clean 18:21 Mikeonline dont know if using a mod is good.. 18:21 VanessaE sure it is 18:21 VanessaE the game itself consists of lots of mods 18:22 Mikeonline maybe mods will confuse clients 18:22 Mikeonline or is this a serverside only mod? 18:25 VanessaE in minetest, mods are always server-side. 18:25 PilzAdam read the wikipedia page 18:25 VanessaE and some mods add a function where you must grant people privileges to use them. worldedit is like that. 18:26 Mikeonline :) 18:26 Mikeonline so clients dont have to download things 18:27 VanessaE correct - the server will send the client whatever it needs i.e. textures and sounds, but the code stays on the server 18:35 Mikeonline :) 19:00 MiJyn MiJyn: have you been in any contact with leslie viljoen? (lesliev) 19:00 MiJyn no 19:00 MiJyn is (s)he on IRC? 19:03 celeron55 no; but (s)he (lol i don't even know) has been working on 3D mob stuff for weeks 19:03 celeron55 or even months; quite slowly 19:04 celeron55 apparently lesliev is he 19:05 MiJyn well, I'm not interested in a 3D API (I've used nodeboxes, plus I made a blender plugin that exports to .lua) 19:14 celeron55 ok 19:14 celeron55 just trying to keep an eye on people doing duplicate work 8) 22:26 Mikeonline n8 22:30 MiJyn just trying to keep an eye on people doing duplicate work 8) 22:30 MiJyn Nope :) 22:30 MiJyn Just kahrl's nodebox API :)