Time Nick Message 05:58 * MiJyn is away: Gone phishing 09:31 rubenwardy hi... 09:32 VanessaE hi 09:35 rubenwardy About the lackkings of the mod forum, do you think that my idea would fit it? www.tinyurl.com/mtmdfrm 09:35 VanessaE well, 09:35 VanessaE considering I'm one of the mods there... 09:36 VanessaE the website is a good idea but your demo doesn't really show much without a *lot* more mods 09:36 rubenwardy ok 09:37 VanessaE in the list of mods you should show the license 09:37 VanessaE for each mod 09:37 VanessaE plus, 09:37 VanessaE you need to absolutely make sure you're up-to-date - mesecons for example is evolving rapidly 09:38 VanessaE you also need to link back to the forum posts for each mod 09:38 VanessaE that's where they're maintained after all. 09:38 rubenwardy mesecons links to the zipball github, it is just the version number that is wrong. 09:38 rubenwardy ok, all easy to implement 09:38 VanessaE and if there's a website associated with a mod, it would be a good idea to add a link to that too 09:39 rubenwardy The descriptions will use BBCode 09:40 VanessaE also, 09:40 VanessaE there are no mods for 0.3 or "older". 09:41 VanessaE you can remove the last two lines. 09:41 VanessaE mods didn't become possible until 0.4-dev 09:42 rubenwardy were texture packs possible at 0.3 and b4? 09:42 VanessaE yes 09:43 VanessaE snd besides, you didn't list mine yet ;) 09:43 VanessaE and* 09:44 rubenwardy lol 09:47 rubenwardy the ultimate goal is a replacement for the mod releases forum 09:48 VanessaE well at best it might supplement it 09:48 VanessaE but it won't replace it 09:48 rubenwardy i know 09:48 VanessaE there is far too much information in the releases and modding general forums to be just up and replaced. 11:03 rubenwardy VanessaE, http://multa.bugs3.com/minetest/forum/viewmod.php?id=6 -- added it :) 11:03 VanessaE heh 11:04 VanessaE where's the download link, and the link back to the forum? 11:04 VanessaE you kinda need those :-) 11:04 rubenwardy Doing that now 11:04 rubenwardy forum is done, link to download is in database 11:06 rubenwardy download link done 11:07 VanessaE cool 11:07 rubenwardy adding screenshots now... 11:10 rubenwardy VanessaE, can you copy+paste the edit code in the screenshot section? There a lot of screenshots for me to to individually 11:12 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_3595720546.png 11:12 VanessaE maybe you mean this? 11:13 rubenwardy the bbcode from the post 11:13 VanessaE http://pastebin.com/WpeaLhsf 11:15 rubenwardy thank you 11:15 VanessaE no prob 11:17 VanessaE you *might* want to scale that picture down... :-) 11:18 rubenwardy justing done that 11:18 rubenwardy all done 11:18 rubenwardy *just done that 11:21 rubenwardy I am surprized that amount of text did not blow up the database... 11:21 * VanessaE always writes epic mods :-) 11:23 Calinou lol, !ops has been triggered in #ubuntu, someone is spamming a youtube link 11:23 Calinou it's funny how people keep replying to spam 11:24 VanessaE heh 11:26 rubenwardy ikr 11:27 rubenwardy 6 mods in the database now... lets add some more 11:27 VanessaE animated torches :-) 11:27 VanessaE more ores too 11:28 VanessaE meh, just go scrape the Mod Releases forum :-) 11:32 rubenwardy http://multa.bugs3.com/minetest/forum/viewmod.php?id=7 :( 11:33 rubenwardy * :) 11:35 VanessaE \o/ 11:35 VanessaE I should produce a GIF animation of one of the higher-resolution versions of that torch 11:44 rubenwardy back again... 11:45 VanessaE wb 11:52 rubenwardy Moreores done: http://multa.bugs3.com/minetest/forum/viewmod.php?id=8 11:54 VanessaE wish c55 would just fricken start adding some of these mods to the default game 11:54 VanessaE more ores, more blocks, animated torches, etc etc etc 11:55 VanessaE all the light-weight stuff 11:56 rubenwardy ikr 11:56 rubenwardy Added two new categories: biomes, enviroment 12:06 rubenwardy Added Snow Biomes: http://multa.bugs3.com/minetest/forum/viewmod.php?id=9 12:07 rubenwardy ^ I should proberly stop posting these ^ 12:59 sapier hello is can anyone tell me how to enable profiling in minetest? 13:00 VanessaE F5 13:00 VanessaE at least all the built-in stuff is accessible from ther,e and D6 I think 13:00 VanessaE GAH 13:00 VanessaE at least all the built-in stuff is accessible from there and F6 I think 13:01 VanessaE looking for CPU bugs in animals? 13:01 sapier yes but Its really strange 13:02 sapier looks like animals does something that makes minetest core do something really strange 13:02 VanessaE maybe that new wield -> nodebox entity thing you're doing? 13:02 thexyz sapier: http://minetest.ru/wiki/script_api:profiler 13:02 thexyz just googletranslate this page 13:02 thexyz and ask me if you can't understand something then 13:03 sapier I've already git luatrace running bit it doesn't seem to be in lua only 13:04 sapier sometimes minetests emerge thread isn't able to send map information to client 13:04 sapier problem gets worse if you only have a single core server 13:05 thexyz animals + latest minetest combination just hangs my server after 5-10 min 13:05 thexyz so minetest eats 100% cpu 13:05 thexyz and lags like hell 13:06 sapier it's same to me but I don't really know why ... I've fixed lots of possible issues by now but none really fixed the problem completely 13:07 sapier my current hypothesis is that in some cases an animals entity gets somewhere where it shouldn't be thus causing minetest to do something really bad 13:09 sapier I've already debugged minetest core I've only discovered emerge thread not beeing able to run because collision handling 13:15 sapier another question is there a fix for disortet item images? i've already disabled atlas but still got out of memory messages? 14:18 rubenwardy Should the database include texture packs? Texture Packs also have the same problem. 14:19 VanessaE absolutely 14:19 rubenwardy Ok 14:19 rubenwardy There are 11 mods and a search box now... 14:41 rubenwardy Testing the add mod form for users to add there own mods.... 15:17 VanessaE rubenwardy: you're being paged. 15:17 rubenwardy ? 15:18 rubenwardy what do you mean? 15:18 VanessaE in #minetest 15:21 rubenwardy What is "being paged" 15:22 rubenwardy VenessaE 15:22 rubenwardy VanessaE 15:22 VanessaE ruben, what happened to the road out front of your house in redcrab:30401? 15:22 VanessaE "being paged" meaning someone's trying to talk to you in #minetest 15:23 rubenwardy ok 15:25 rubenwardy there was a lava grief 15:25 VanessaE worse 15:25 VanessaE go online to your Mese house near the Eiffel tower 15:25 rubenwardy VanessaE, it was obvously a hacked client 15:25 VanessaE no 15:25 VanessaE take a look at this over here. 15:26 VanessaE this is newly-generated land replacing players' constructions. 15:26 VanessaE hrm, didn't know c55 was even in here 15:27 VanessaE hey celeron. glad you came back to -delta. 17:21 rubenwardy celeron55, what library does Minetest use? RakNet, IrrNet or other? 17:21 rubenwardy for networking 17:22 Anchakor Calinou: 17:22 Anchakor oops 17:23 Calinou thank you for this highlight 17:23 Calinou :) 17:23 Anchakor you are the star of the hor 17:23 Anchakor hour 17:24 Anchakor rubenwardy: afaik it doesn't use any model networking library, just small abstraction above sockets 17:24 Anchakor which afair is what irrnet is, but don't remember if minetest uses that 17:25 Calinou iirc it doesn't. not sure though 17:25 Calinou grep is your friend :) 17:25 rubenwardy IrrNet is a networking library, built for irrlicht 17:26 Anchakor 100% Enet isn't used 17:26 saschaheylik i think we're using some bsdsockets implementation 17:26 saschaheylik nothing complex 17:26 Anchakor yeah 17:26 rubenwardy thanks 17:27 saschaheylik np 17:29 saschaheylik its a piece of code (socket.cpp) that's licensed to celeron which uses either winsocks on windows or on linux 17:30 saschaheylik it may or may not be "inspired" by something else 17:30 saschaheylik its just about 400 lines 17:31 saschaheylik thats what i can tell you from looking at the cod 17:31 saschaheylik e 17:34 rubenwardy thanks again 19:27 VanessaE celeron55: how does one change an existing entity so that it won't collide with anything? 19:28 VanessaE (say an entity that's spawned off of default:cobble)