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IRC log for #minetest-delta, 2012-08-09

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Time Nick Message
00:24 SpeedProg joined #minetest-delta
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02:06 * mrtux is away: Going to play Minetest
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13:04 jbooker joined #minetest-delta
13:04 jbooker hi all, anyone around?
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14:27 Anchakor2 joined #minetest-delta
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14:57 Anchakor2 damn, those olympic games have the worst game design - total grind, almost no skill or knowledge required
14:59 sfan5 lol
15:08 Calinou lol
15:09 mrtux joined #minetest-delta
17:01 sfan5 joined #minetest-delta
17:04 Mallot1 joined #minetest-delta
17:05 Mallot1 hello i
17:05 Mallot1 need serious help
17:05 sfan5_ what can i do for you?
17:06 Mallot1 well
17:06 Mallot1 igot
17:06 Mallot1 BANNED
17:06 sfan5_ by me
17:06 Mallot1 n
17:06 Mallot1 no
17:06 Mallot1 by
17:06 Mallot1 segfault22
17:06 sfan5_ umm, he can't ban you
17:06 Mallot1 i just posted my fork
17:07 Mallot1 oh
17:07 Mallot1 i dont know
17:07 Mallot1 mYBE
17:07 Mallot1 SPOTS
17:08 Mallot1 this is the post
17:08 Mallot1 STOP DELETING MY POST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!​!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!​!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!​!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! SERIOUSLY! PLZ STOP! the Editionx version runs with no lag. i edited the players texture and added cartoonish and realistic textures. i dont know how to post images.  i will post the game in about 30 minites stay tuned. Minetest Mallot1 edition
17:08 sfan5_ too much caps
17:09 sfan5 joined #minetest-delta
17:09 sfan5_ i deleted the post because "STOP DELETING MY POST!![...]! SERIOUSLY! PLZ STOP!" was there
17:09 Mallot1 withut the caps
17:09 Mallot1 srry
17:09 Mallot1 i didnt put that there until
17:10 Mallot1 the 5 repost
17:10 Calinou joined #minetest-delta
17:11 Mallot1 i wrote this the first time the Editionx version runs with no lag. i edited the players texture and added cartoonish and realistic textures. i dont know how to post images.  i will post the game in about 30 minites stay tuned. Minetest Mallot1 edition 0.0.1 : htt
17:11 Mallot1 heres the links
17:12 sfan5 i didn't delete the first post
17:12 Mallot1 Minetest Mallot1 edition 0.0.1 : http://www.mediafire.com/?osdq53o2r5s7lpj
17:12 Mallot1 oh ok
17:12 Mallot1 oh
17:12 sfan5 what should i do with the link?
17:13 Mallot1 they said i post twice
17:13 Mallot1 its just the link
17:13 Mallot1 no reason
17:13 Mallot1 the first post
17:13 Mallot1 the links were broken
17:14 Mallot1 second time i fixed them and it posted twice
17:14 Calinou Mallot1, -_-
17:14 Mallot1 third time you deleted and banned me
17:14 Calinou seriously
17:14 Calinou stop with your so-called "fork"
17:14 Mallot1 yes
17:14 Mallot1 ?
17:15 Mallot1 why
17:15 Calinou if you only change the textures, it is /not/ a fork
17:15 Calinou release it as a texture pack
17:15 Mallot1 oh
17:15 Calinou not a fork
17:15 Mallot1 ok
17:15 Calinou put your textures in a "textures/all" folder
17:15 Mallot1 i didnt know
17:15 Mallot1 what to call it
17:15 Mallot1 ok
17:15 Mallot1 can i keep
17:16 Calinou eg:http://paste.ubuntu.com/1138136/
17:16 Calinou http://paste.ubuntu.com/1138136/
17:16 Calinou erm
17:16 Mallot1 the other stuff
17:16 Calinou ^ how you should structure it
17:16 Calinou in this case, compress the "textures" folder in .zip format
17:16 Calinou then upload it to a site like http://ompldr.org
17:16 Mallot1 i use pixlr.com
17:16 Calinou -_-
17:16 Calinou you said you use mediafire
17:16 Calinou but apparently you don't use it correctly
17:16 Mallot1 i do
17:16 Calinou if you want simple uploading stick to ompldr
17:16 Mallot1 i use pixlr
17:17 Mallot1 for
17:17 Mallot1 the editing
17:17 Calinou don't use enter as punctuation on IRDC
17:17 Mallot1 of textures
17:17 Calinou IRC*
17:17 Mallot1 ok srry
17:17 Mallot1 how  do i use images
17:18 Mallot1 on the forum page
17:19 Mallot1 hello
17:19 Mallot1 ping me
17:19 Calinou http://imgur.com
17:19 Calinou ^ upload them here
17:19 Calinou then paste the direct link in [img] tags
17:19 Calinou eg: [img]htttp://i.imgur.com/12345.jpg[/img]
17:20 Mallot1 thx
17:20 Mallot1 am i banned  forever
17:21 Mallot1 i made a nother acount on the forums to apologize
17:21 Mallot1 and i got banned again
17:21 Mallot1 im so frustrated
17:21 Mallot1 brb
17:24 sfan5 its better if you can read
17:27 Mallot1 what
17:27 sfan5 "2 day ban for: insunting other users, massive use of caps"
17:28 darkrose and random line breaks
17:28 Mallot1 i did buy
17:28 Mallot1 i did read
17:29 Mallot1 but you said i wasnt you
17:29 Mallot1 i got banned for double accounts
17:30 Calinou I didn't ban you
17:31 Calinou probably some other moderator
17:31 Mallot1 sfan said he did
17:31 Calinou next time... be mature, don't insult other users
17:31 Calinou and keep in mind there's an "edit" button to edit your posts - do not create duplicate topics
17:32 Mallot1 i get bannned everyday for pity caps double accounts
17:32 Mallot1 oh yeah thx i forgot
17:33 sfan5 Mallot1: if you're banned don't make another account
17:33 Calinou ban evasion can get you a much longer ban
17:33 cisoun joined #minetest-delta
17:33 sfan5 yep
17:33 Calinou I usually don't permaban people who ban evade, but they get at least one month
17:33 Calinou permabans are a very bad idea
17:33 Mallot1 i was trying to appologize
17:34 Mallot1 );
17:34 Mallot1 im soooooooooooooooooooooooooooooooooooooooo​ooooooooooooooooooooooooooooooooooooooooo​ooooooooooooooooooooooooooooooooooooooooo​oooooooooooooooooooooooooooooooooooooo bummed
17:35 Calinou don't repeat characters on IRC... and don't use enter as punctuation
17:39 Mallot1 what do you mean by dont use enter as punctuation
17:40 Calinou don't use the "enter" key as punctuation. use "," instead or ";" or "-"
17:40 Mallot1 ok
17:41 Mallot1 well i there something i can do to get unbanned
17:44 sfan5 Mallot1: wait
17:45 Mallot1 ok
17:45 Mallot1 wait
17:45 Mallot1 as in i can only do that, or wait as in hold on ill tell you
17:49 Mallot1 i finished the texture pack
17:53 Mallot1 heres the texture pack
17:53 Mallot1 http://www.mediafire.com/?ucyohpgov5wy2a2
17:53 Mallot1 heres the screenshots
17:53 Mallot1 http://imgur.com/a/DBNn3#0
17:54 Calinou to be honest, it looks like shit
17:54 Calinou (yes)
17:54 Calinou I'm not saying that to offend you, at all
17:54 Mallot1 hello?
17:55 Calinou your textures are PLAIN COLORS which is basically VERY bad
17:55 Mallot1 sad ace
17:55 Mallot1 no
17:55 Calinou you didn't even made a complete pack. you didn't change the cobblestone
17:55 Mallot1 look at the sand
17:55 Calinou a complete pack: at least with full default mod support
17:55 Mallot1 its a first versiion
17:55 Calinou your pack is for 0.3.1. pretty much everyone is on 0.4
17:56 Calinou consider making a 0.4 version (you can keep a 0.3 version too)
17:56 Mallot1 i cant find the new textures of 0.
17:56 Calinou your dirt is the default dirt texture.
17:56 Calinou your sand too
17:56 Mallot1 0.
17:56 Calinou your grass side doesn't blend well at all with the dirt. and it's plain colors, like leaves
17:56 Mallot1 what are you lookin at
17:56 Calinou you actually edited FOUR textures
17:57 Calinou this is not a texture pack
17:57 Mallot1 i edited at least 10
17:57 Calinou please, FINISH your texture pack (don't use paint too. use GIMP, as it supports transparency)
17:57 Mallot1 I DELETED GIMP YESTERDAY
17:57 Calinou really unfinished texture packs are not accepted on the forum; they have to be at least 60%-ish complete (at least most block textures for the default mod)
17:57 Calinou why?
17:58 Mallot1 srry caps
17:58 Mallot1 because i didnt know how to use it
18:00 Mallot1 http://www.mediafire.com/?775gxbu9u69gctj
18:00 Calinou google is your friend
18:00 Mallot1 lol
18:00 Mallot1 i did use google to find textures
18:01 Mallot1 and to go on http://www.pixlr.com
18:02 m407 joined #minetest-delta
18:02 Mallot1 and the speeder
18:03 Calinou you know using google to find textures can get you into court?
18:03 Calinou you have to respect copyrights, licenses and stuff like that
18:03 Calinou make sure you have the permission to use the textures; it is usually stated somewhere
18:03 Mallot1 ooh noooooooooh no
18:04 Mallot1 well heres the game speeer
18:04 Mallot1 http://www.mediafire.com/?aocbr3ab5n73xo1
18:05 Mallot1 well ill stick to playing minetest
18:05 Mallot1 i was just sad when everyone started hating me
18:06 Mallot1 well do you know how to make a port
18:06 Calinou what do you mean by "how to make a port"?
18:06 Calinou porting your pack to 0.4 is easy; you have to rename files around accordingly, most of the time by adding a "default_" prefix
18:07 Calinou default_dirt.png, default_stone.png, default_grass.png and so on
18:07 Mallot1 in a pc so people can join your server
18:07 Mallot1 im sorry im bugging you so much
18:08 Mallot1 you are the NICEST person i talked to in the past 2 weeks
18:09 Calinou lol, sarcasm
18:09 Mallot1 no im serious
18:09 Calinou Mallot1, opening your ports can pose some security risks too, don't forget
18:09 Mallot1 ok
18:09 Calinou search on google?
18:09 Mallot1 yeah
18:09 Calinou (the default port you have to open is 30000, in UDP)
18:10 Calinou http://portforward.com < check this too
18:22 Mallot1 joined #minetest-delta
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18:24 Mallot1 hi
18:24 ecube hi
18:25 Mallot1 anyone here
18:25 Mallot1 oh hi
18:25 Mallot1 how do you make a servver
18:25 Mallot1 or a port
18:25 sfan5 http://minetest.net/forum/viewtopic.php?id=1037
18:26 Mallot1 im banned
18:26 Mallot1 remember
18:28 Mallot1 how do you make a servver
18:28 Mallot1 or a port
18:31 Mallot1 hello
18:31 Mallot1 hello
18:31 Mallot1 helloooooo
18:39 ecube hi
18:39 Mallot1 hi
18:39 Mallot1 how do you make a server
18:41 sfan5 joined #minetest-delta
18:41 Mallot1 hi
18:50 * VanessaE peeks in
18:50 sfan5 hi VanessaE
18:51 VanessaE hey
18:54 ecube hi
18:54 VanessaE hey ecube
18:55 Mallot1 hi v
19:05 Mallot1 hi
19:06 MiJyn joined #minetest-delta
19:07 Mallot1 hi
19:12 VanessaE thexyz: youhere?
19:15 thexyz yes
19:16 VanessaE oh sure, right after I post on the forum ;-)
19:16 Mallot1 nhi
19:16 ecube why 7 lines instead of 8?
19:16 Mallot1 hi
19:16 VanessaE re: the signs mod you did -- Beautiful!  I'm curious though - the texture glitch aside, would it be logical to make this override the default signs (i.e. with the ":" prefix in front of the node name in your register_node call)?
19:16 Mallot1 hi
19:16 ecube nvm
19:17 thexyz VanessaE: i'm too lazy now to make my mod convert default signs to new ones
19:17 VanessaE no need
19:18 thexyz maybe someday..
19:18 VanessaE just put ":" in front of your node name.
19:18 thexyz what about placed signs?
19:18 VanessaE the game will auto-insert yours in place of the default
19:18 VanessaE like I did with animated torches
19:18 thexyz text will disappear
19:18 VanessaE different field?
19:18 thexyz i use 7 fields :)
19:19 VanessaE heh
19:19 thexyz called line[1-7]
19:19 VanessaE could I talk you into doing it anyway? ;-)
19:20 VanessaE (that is, making your mod read the default field if the others aren't set)
19:20 thexyz better to make it split default sign's text into several lines
19:20 VanessaE yes
19:21 VanessaE I was planning on making a 'yard sign' mod to go with the default
19:21 VanessaE now it seems I'll need to base it off your code :D
19:21 VanessaE (you know, like wall signs, but sticking up out of the ground in the middle of the node)
19:22 thexyz like minecraft ones?
19:23 VanessaE similar yeah
19:24 thexyz that'd be har
19:24 VanessaE I actually got the idea not from minecraft directly but from one of the textures in calinou's conversion of misa's tex pack
19:24 thexyz +d
19:24 VanessaE well without printed text it would be simple
19:24 VanessaE with, that's a different matter
19:24 VanessaE how did you DO that anyway?
19:25 thexyz https://github.com/xyzz/minetest​-mods/blob/master/signs/init.lua
19:25 thexyz using [combine modifier
19:25 thexyz like in painting mod
19:25 thexyz maybe i'll implement 'yard signs'
19:26 Mallot1 hi
19:26 VanessaE cool
19:27 * VanessaE looks at the .lua
19:27 VanessaE so you render the text into a flat 'sprite' image and overlay it.
19:28 VanessaE crafty.
19:28 thexyz yes
19:28 thexyz there seems to be no other sane way
19:29 VanessaE hey, whatever works
19:29 thexyz it also should support unicode
19:30 thexyz unlike minetest :)
19:30 sfan5 oh, nice
19:30 Mallot1 hi hi hi hi
19:30 thexyz some subset of unicode, though
19:30 Mallot1 hi i
19:30 Mallot1 hi
19:31 thexyz but it worked quite well with valkatr's utf patch
19:33 VanessaE thexyz: this is a wonderful mod - people have wanted signs with real, visible text for ages :-)
19:34 VanessaE Would you mind making it use a custom texture instead of the game's default wood texture?
19:34 VanessaE I'd like to support it in my texture pack but using the default wood paneling would look weird.
19:34 thexyz do you have better one?
19:34 VanessaE oh sure
19:35 VanessaE https://raw.github.com/VanessaE/512px-realistic-te​xtures/master/Vanessa_512HD/default_sign_wall.png
19:35 VanessaE I will remove the "SIGN!" text from my work file and scale it down to 16px
19:35 thexyz what about 16×16 one?
19:36 thexyz that seems to be too dark
19:37 VanessaE http://digitalaudioconcepts.com/vanes​sa/hobbies/minetest/default_sign.png
19:37 VanessaE perfect. :-)
19:37 thexyz did you try it in game?
19:38 VanessaE On regular signs, that big one actually looks good.  This one ^^ I just now made, haven't put it to practice yet.
19:39 VanessaE it probably needs worked on to fit your sign's dimensions
19:41 VanessaE might be sufficient to do...this:
19:41 VanessaE http://digitalaudioconcepts.com/vanes​sa/hobbies/minetest/default_sign2.png
19:41 VanessaE cropped the big one to size, scaled to 16x16 without keeping the aspect, lightned the edges.
19:42 VanessaE lightened*
19:45 * VanessaE gives it a try with the new texture
19:46 VanessaE looks good!
19:47 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies​/minetest/screenshots/screenshot_216821816.png
19:55 saddy joined #minetest-delta
19:58 VanessaE thexyz: *poke*
19:58 VanessaE looks okay with the 512px equivalent, though I need to render a good font to go with it
19:59 thexyz i don't really like its color
19:59 VanessaE aw :(
20:01 VanessaE what would you rather have for a base color?
20:02 VanessaE default_wood.png really doesn't look too attractive when used for a sign :-.
20:02 VanessaE :-/
20:03 thexyz current one seems good for me, except it's not solid enough
20:04 thexyz minecraft signs are good too
20:06 VanessaE working...
20:12 VanessaE ok, re-tinted and lightened.
20:12 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies​/minetest/screenshots/screenshot_218386821.png
20:13 VanessaE thexyz:  ^^
20:13 VanessaE that's about the limit of the lightness of the sign, since the game has no proper lighting model on nodeboxes.
20:13 thexyz this one is definetly better
20:14 thexyz but...
20:14 VanessaE but?
20:15 thexyz shouldn't wood has some stripes?
20:15 thexyz for example, minecraft sign http://www.minecraftserver.com/wp-con​tent/uploads/2010/10/signcolours.png
20:16 thexyz default_wood is nice except its stripes are too dark
20:16 thexyz maybe not too dark but too contrast
20:16 VanessaE imho,
20:16 VanessaE a sign shouldn't have stripes
20:16 VanessaE in the real world they almost never do, and in the game the stripes make it harder to read
20:17 VanessaE the texture I use for a sign is a single, solid piece of wood
20:17 thexyz i have never seen those signs in real world
20:17 VanessaE I have.
20:18 VanessaE they're not too common of course :-)
20:19 thexyz btw, i can just change mod so it uses signs_sign.png instead of default_wood.png
20:19 VanessaE no, can't do that either
20:19 thexyz and copy current default_wood to signs_sign.png
20:19 thexyz release this as update
20:19 VanessaE the game's default sign is *ugly* :-)
20:20 thexyz maybe not only this
20:20 thexyz yes, it is
20:20 thexyz but game default wood texture is good enough
20:20 VanessaE and the textures needed for a default sign will not work for a nodebox sign
20:20 VanessaE because they are different dimensions
20:20 thexyz yes, that's why i don't plan to use sign texture
20:20 thexyz > and copy current default_wood to signs_sign.png
20:20 VanessaE right, nevermind.  I misread
20:21 VanessaE I read that as "copy default_sign -> signs_sign"
20:21 VanessaE also you need a 'sides' image to give the nodebox some contrast
20:21 thexyz ok, i'll try to add yard signs tomorrow and rename texture
20:21 VanessaE otherwise the lack of a lighting model will make it look a little flat
20:21 thexyz sides?
20:21 VanessaE *nod*
20:21 VanessaE the edges
20:22 VanessaE in that second screenshot with the default_wood-colored texture, I used a second copy, darkened a bit, and tiled it onto the sign's edges
20:22 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies​/minetest/screenshots/screenshot_218386821.png
20:22 VanessaE (that one)
20:23 thexyz i don't think that'll work good for yard signs
20:23 VanessaE it will.
20:24 VanessaE http://digitalaudioconcepts.com/vanessa​/hobbies/minetest/signs-20120809-2.zip
20:25 VanessaE here are my changes.  Do with them as you see fit :-)
20:28 thexyz there will be trouble with nodeboxes & texture
20:28 thexyz only one texture for one nodeboxe side, iirc
20:28 thexyz nodebox*
20:31 VanessaE right
20:31 VanessaE or rather, one texture per cardinal direction; any nodeboxes with sides exposed in a given direction will get the texture for that direction
20:32 VanessaE so a wall sign can get by with two (one for the front, one for the sides/back).  a yard sign would need 6.
20:32 thexyz yes, so it'll look strange
20:32 thexyz yard one
20:32 VanessaE You make it, I can texture it.
20:33 VanessaE I presume it'll be a single plank of wood attached to one side of a single vertical pole
20:33 VanessaE (also wood)
20:35 thexyz yes, so two sides of that plank should have same texture as sign front/back has
20:37 VanessaE no
20:37 VanessaE I mean that is possible if you want
20:37 thexyz what is possible?
20:38 VanessaE to have the two edges use the same texture as the front and back
20:38 thexyz yes, but it's not the problem
20:38 VanessaE but it is also possible (trivial actually) to have textures that are drawn to make nodeboxes look more complex than they are
20:39 thexyz the problem is that two sides of plank will use one texture (probably brighter one, like sign front or back), two others — darker one
20:39 thexyz oh
20:39 thexyz i forgot about that ;)
20:39 VanessaE for example,
20:39 VanessaE (lemme get a screenshot)
20:39 thexyz well, i do understand it now
20:39 thexyz no need for screenshot
20:39 VanessaE ok
20:40 VanessaE I was gonna show you what I did with mesecons wall lever
20:40 VanessaE hm, strike that
20:41 VanessaE (jeija undid or rejected my changes lately)
20:42 VanessaE oh well
20:42 VanessaE you build the node boxes (sanely ;-) ) and I'll texture 'em
20:59 VanessaE thexyz: did you make all the character textures by hand?
21:00 VanessaE that is, did you {type each one, copy&paste to image, save} or did you use a script?
21:00 thexyz yes, by hand
21:00 thexyz =(
21:00 VanessaE eek
21:01 thexyz i didn't find tool that can extract .ttf to .png's
21:01 VanessaE :-S
21:01 VanessaE guess I'll do this by hand then
21:02 VanessaE (I'm adding support for your signs mod to my tex pack)
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21:02 thexyz do you want to make it use font with higher resolution?
21:03 thexyz that's impossible without editing init.lua
21:03 VanessaE I was going to yeah
21:04 VanessaE is it possible to tweak the lua to have it auto-detect the size of the sign texture?
21:04 thexyz lua knows nothing about textures player use
21:05 thexyz lua is server-side and textures can be changed by client
21:05 VanessaE well wait
21:05 thexyz but [combine string is equal for everybody
21:05 VanessaE local width = chars_file:read("*n")
21:05 VanessaE wouldn't that read *n from wherever it's supplied?
21:06 thexyz umm... what?
21:06 thexyz i mean, that can work for local game
21:07 thexyz or even for multiplayer if server admin would use your texture pack
21:07 VanessaE hrm, good point
21:07 thexyz but that still requires editing of init.lua
21:08 thexyz so that will work only for players with textures that have same resolution as server(-tweaked) ones
21:08 VanessaE hrm
21:08 VanessaE well as it stands now, at least, the low-rez text does place properly onto the high-rez sign image at least.
21:09 VanessaE guess I have to see it in a multi-player environment too then :-/
21:11 thexyz sign texture can has any resolution
21:11 VanessaE I can haz highrez textz? ;-)
21:12 thexyz no.
21:14 VanessaE interesting.
21:15 VanessaE obviously high-rez is out without making a new mod, but the larger characters do *draw* larger...  and they can overwrite what's already there.
21:16 thexyz yes, that's the problem
21:16 thexyz sign "canvas" is 110×110 px
21:20 VanessaE surely there has to be a way
21:21 thexyz maybe
21:21 VanessaE of course all this stuff's undocumented when last I heard
21:21 thexyz anyway, time to go, bye
21:21 VanessaE ok, see you later.
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22:41 * mrtux is away: eating supper
22:49 Mallot1 hi
22:51 saddy joined #minetest-delta
22:59 * mrtux is back (gone 00:18:10)
23:44 LunaVorax joined #minetest-delta
23:45 LunaVorax Hello
23:48 BloodyFire joined #minetest-delta

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